Wakita, Oklahoma

Farming Simulator 22 editing discussion

Moderators: Lone Wolf, Snake Man

M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Wakita, Oklahoma

Post by M1keOG »

Howdy everybody long time, took a much needed break and onto a location that every twister lover will know of.

Image

36°53'51.6"N 97°56'52.0"W


Image
How its currently looking.


Still having an interesting bug, when importing into l3dt.
Image
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Wakita, Oklahoma

Post by Snake Man »

Hmm looking at global mapper view it shows altitude legend between 325m and 365, that is only 40m so if you are referring the image being such a plain same color shade... I think its correct like that. If you see some other bug please be specific?
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.

Support PMC

Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Re: Wakita, Oklahoma

Post by M1keOG »

Snake Man wrote: 2023-02-15 18:35:03 Hmm looking at global mapper view it shows altitude legend between 325m and 365, that is only 40m so if you are referring the image being such a plain same color shade... I think its correct like that. If you see some other bug please be specific?
A I wasn't paying attention to that, I though it'd be a lil darker especially with the ditches but I can dig those further down if anything. I still start to color it in tonight I still think my red is wrong though a lot dimmer then yours when you are making the cultivator density I can do it in photoshop with that shade of red.
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Wakita, Oklahoma

Post by Snake Man »

Did you read through GIMP Paint cultivator_density Image page?

Also make sure your GIMP change foreground color palette dialog is setup correctly:

Image

Image

Image
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.

Support PMC

Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Re: Wakita, Oklahoma

Post by M1keOG »

Currently what I have.

Image
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Wakita, Oklahoma

Post by Snake Man »

Your image is indexed color, I always use RGB. Also unrelated but resolution is 10244 x 10244, that is very odd, did you mean 10.2km terrain for 1m/px scale, then it should be 10240 x 10240 pixel resolution image.

Dunno if it means anything but your "force" is 50 and grayed out, mine is not grayed out and 100.
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.

Support PMC

Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Re: Wakita, Oklahoma

Post by M1keOG »

Snake Man wrote: 2023-02-16 11:55:02 Your image is indexed color, I always use RGB. Also unrelated but resolution is 10244 x 10244, that is very odd, did you mean 10.2km terrain for 1m/px scale, then it should be 10240 x 10240 pixel resolution image.

Dunno if it means anything but your "force" is 50 and grayed out, mine is not grayed out and 100.
The size is totally not intentional, I just left that exporting from global mapper at the defaults I think. I'll try going over the other settings. This map will set to be a 4x. I do have plans for a few other maps being 16x or larger. I think I saw one that was 16km-16km that I liked the size of.


Edit 1: Yep the indexed was the issue, I just remembered after reading that I had that issue with photoshop on another game.
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Wakita, Oklahoma

Post by Snake Man »

That EX thing is nonsense, Use Actual Size (terrains).
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.

Support PMC

Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Re: Wakita, Oklahoma

Post by M1keOG »

Snake Man wrote: 2023-02-16 19:15:42 That EX thing is nonsense, Use Actual Size (terrains).
Ah gotcha I live working on 16km maps so mostly 16x16km. This one I may hold of on a little as some of it is hard to see whats actually field.

Return to “FS22 Editing”