Rabbity's thread of stuff
Moderators: Lone Wolf, Snake Man
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- Newbie
- Posts: 6
- Joined: 2011-02-26 09:52:24
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Texturing
Rabbity's thread of stuff
http://img208.imageshack.us/img208/94/ucpdkangol.png
http://img829.imageshack.us/img829/1701 ... 043901.jpg
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Reason: please dont hotlink very large (file size) images. 100kb per image is ok, 300kb is not.
-
- Newbie
- Posts: 6
- Joined: 2011-02-26 09:52:24
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Texturing
Re: Rabbity's thread of stuff
http://img192.imageshack.us/img192/8522 ... 530441.jpg
Reason: please dont hotlink very large (file size) images. 100kb per image is ok, 300kb is not.
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- Commander-In-Chief
- Posts: 9833
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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Re: Rabbity's thread of stuff
Also please watch the image file sizes.
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- Newbie
- Posts: 6
- Joined: 2011-02-26 09:52:24
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Texturing
Re: Rabbity's thread of stuff
Code: Select all
class CfgPatches {
class Rab_US_UCDP {
units[] = {};
weapons[] = {};
requiredVersion = 1.51;
requiredAddons[] = {CA_E, "CACharacters", "CACharacters_E", "CACharacters_E_Head", "CACharacters2"};
};
};
class CfgVehicleClasses {
class Rab_US_UCDP {
displayName = "U.S Army (UCP-Delta)";
side = "TWest";
};
};
class CfgVehicles {
class US_Soldier_Base_EP1; // External class reference
class Rab_USArmy_UCPDR : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Rifleman";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_rifleman.p3d";
backpack = "";
weapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDGR : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Grenadier";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_rifleman_gl.p3d";
backpack = "";
weapons[] = {"SCAR_L_CQC_EGLM_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9",};
respawnweapons[] = {"SCAR_L_CQC_EGLM_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnmagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9",};
};
class Rab_USArmy_UCPDTL : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Team Leader";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_team_leader.p3d";
backpack = "";
weapons[] = {"SCAR_H_CQC_CCO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_H_CQC_CCO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDSL : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Squad Leader";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_squad_leader.p3d";
backpack = "";
weapons[] = {"SCAR_H_STD_EGLM_Spect", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_H_STD_EGLM_Spect", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDSAW : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Automatic Rifleman";
model = "\Rabb_USArmy_UCP_D\us\Rab_us_saw_gunner.p3d";
weapons[] = {"M249_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
magazines[] = {"100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","HandGrenade_West","HandGrenade_West"};
respawnweapons[] = {"M249_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
respawnmagazines[] = {"100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","100Rnd_556x45_M249","HandGrenade_West","HandGrenade_West"};
};
class Rab_USArmy_UCPDMG : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Machinegunner";
model = "\Rabb_USArmy_UCP_D\us\Rab_us_machine_gunner.p3d";
weapons[] = {"m240_scoped_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","HandGrenade_West"};
respawnWeapons[] = {"m240_scoped_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West"};
};
class Rab_USArmy_UCPDMGL : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Machinegunner (light)";
model = "\Rabb_USArmy_UCP_D\us\Rab_us_machine_gunner_light.p3d";
weapons[] = {"m240_scoped_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","HandGrenade_West"};
respawnWeapons[] = {"m240_scoped_EP1","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West"};
};
class Rab_USArmy_UCPDOF : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Officer";
model = "\Rabb_USArmy_UCP_D\us\Rab_us_officer.p3d";
weapons[] = {"SCAR_L_CQC", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_L_CQC", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDENG : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Engineer" ;
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_engineer.p3d";
backpack = "";
weapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDcrewl : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Crewman (light)";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_crewman_light.p3d";
backpack = "";
weapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDcrew : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Crewman";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_crewman.p3d";
backpack = "";
weapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_L_STD_HOLO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDmedic : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
attendant = 1;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Combat Medic";
canCarryBackPack = 0;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_medic.p3d";
weapons[] = {"SCAR_H_CQC_CCO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"SCAR_H_CQC_CCO", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "20Rnd_762x51_B_scar", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDAT : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "AT Rifleman";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_at_gunner.p3d";
backpack = "";
weapons[] = {"SCAR_L_STD_MK4CQT","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MAAWS"};
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","MAAWS_HEAT","MAAWS_HEDP","HandGrenade_West","HandGrenade_West"};
respawnWeapons[] = {"SCAR_L_STD_MK4CQT","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MAAWS"};
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","MAAWS_HEDP","HandGrenade_West"};
};
class Rab_USArmy_UCPDMARKSMAN : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Marksman";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_squad_leader.p3d";
backpack = "";
weapons[] = {"m110_TWS_EP1", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
magazines[] = {"20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar", "HandGrenade_West", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
respawnWeapons[] = {"m110_TWS_EP1", "NVGoggles", "Binocular_Vector", "Throw", "Put", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "itemGPS", "M9"};
respawnMagazines[] = {"20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar","20Rnd_762x51_B_scar", "HandGrenade_West", "IR_Strobe_Target", "SmokeShellRed", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
};
class Rab_USArmy_UCPDASSAULT : US_Soldier_Base_EP1 {
scope = 2;
accuracy = 3.9;
camouflage = 0.8;
faction = BIS_US;
vehicleClass = "Rab_US_UCDP";
displayName = "Rifleman (Heavy)";
canCarryBackPack = 1;
model = "\Rabb_USArmy_UCP_D\us\Rab_us_at_gunner.p3d";
backpack = "";
weapons[] = {"SCAR_L_CQC_HOLO","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West"};
respawnWeapons[] = {"SCAR_L_CQC_HOLO","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","MAAWS_HEDP","HandGrenade_West"};
};
};
-
- Commander-In-Chief
- Posts: 9833
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Re: Rabbity's thread of stuff
Crashing usually is caused by missing/wrong p3d model.
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- Newbie
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- Gaming Interests: ArmA 2 (Armed Assault 2)
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Re: Rabbity's thread of stuff
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- Newbie
- Posts: 6
- Joined: 2011-02-26 09:52:24
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Texturing
Re: Rabbity's thread of stuff
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- Commander-In-Chief
- Posts: 9833
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- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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- Location: PMC
Re: Rabbity's thread of stuff

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".