ArmA 2 editing; configs, modeling, missions, textures, terrain etc.
Moderators: Lone Wolf , Snake Man
Snake Man
Commander-In-Chief
Posts: 9833 Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Post
by Snake Man » 2009-11-20 12:04:42
I removed the mountains from the horizon, some call this "skybox". Here is the config how it was done:
Code: Select all
class CfgPatches
{
class VTE_skybox_remove
{
units[] = {};
weapons[] = {};
requiredVersion = 1;
requiredAddons[] = {};
};
};
class CfgWorlds
{
class DefaultWorld
{
class Weather
{
class Overcast
{
class Weather1;
class Weather2;
class Weather3;
class Weather4;
class Weather5;
};
};
};
class CAWorld: DefaultWorld
{
class Weather: Weather
{
class Overcast: Overcast
{
class Weather1: Weather1
{
// sky = "ca\data\data\sky_clear_sky.paa";
// skyR = "ca\data\data\sky_clear_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_clear_horizont_sky.paa";
};
class Weather7: Weather1
{
// sky = "ca\data\data\sky_veryclear_sky.paa";
// skyR = "ca\data\data\sky_clear_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_veryclear_horizont_sky.paa";
};
class Weather2: Weather2
{
// sky = "ca\data\data\sky_almostclear_sky.paa";
// skyR = "ca\data\data\sky_almostclear_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_almostclear_horizont_sky.paa";
};
class Weather3: Weather3
{
// sky = "ca\data\data\sky_semicloudy_sky.paa";
// skyR = "ca\data\data\sky_semicloudy_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_semicloudy_horizont_sky.paa";
};
class Weather4: Weather4
{
// sky = "ca\data\data\sky_cloudy_sky.paa";
// skyR = "ca\data\data\sky_cloudy_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_cloudy_horizont_sky.paa";
};
class Weather5: Weather5
{
// sky = "ca\data\data\sky_mostlycloudy_sky.paa";
// skyR = "ca\data\data\sky_mostlycloudy_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_mostlycloudy_horizont_sky.paa";
};
class Weather6: Weather5
{
// sky = "ca\data\data\sky_overcast_sky.paa";
// skyR = "ca\data\data\sky_overcast_lco.paa";
horizon = "pmc\vte_skybox_remove\data\vte_sky_overcast_horizont_sky.paa";
};
};
};
};
};
The paa textures were edited, there is alpha channel transparent stuff included also so be careful when creating them.
Greetings goes to DMarkwick for getting me started, thanks man.
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T_Rex
FreeFalcon
Posts: 848 Joined: 2001-03-04 23:01:01
Location: here
Post
by T_Rex » 2009-11-24 15:58:21
hehe
Yeah, but I think his solution resulted in a 30mb download!
Sic Semper tyrannosauro.
Snake Man
Commander-In-Chief
Posts: 9833 Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Post
by Snake Man » 2009-11-24 16:04:06
It is the same size, the .paa files in my dev dir are 37.3mb in size. Big sky, big images.
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be
"game over, man!" .
T_Rex
FreeFalcon
Posts: 848 Joined: 2001-03-04 23:01:01
Location: here
Post
by T_Rex » 2009-11-24 17:09:48
Ah... :doh:
Any way to use some generic blank textures, and make it mostly a cfg change?
Sic Semper tyrannosauro.
Snake Man
Commander-In-Chief
Posts: 9833 Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Post
by Snake Man » 2009-11-24 17:12:36
Dunno, try it out... those textures replace the sky... so they need to be there, unless you want no sky at all. Hmm maybe lower resolution? dunno
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be
"game over, man!" .