* Vehicles in ArmA 2 come in unsurpassed numbers and variety: civilian cars and boats, military cars and trucks, wheeled and tracked armored personnel carriers, tanks or aircraft; all of them created with strict attention to detail. Every vehicle in the game can be controlled by both players and AI alike and provides features authentic to each vehicle.
* Features:
o A unique simulation of various types of vehicles.
o Various in-vehicle roles: commander, driver, gunner, assistant gunner.
o Accurate weaponry, including optics, tracer rounds and effects.
o Speed differs according to type of surface.
o Vehicles differ in many aspects according to their real-life specifications (e.g. speed, sturdiness, fuel capacity).
o Dust effects when driving over certain surfaces, rotor downwash effects for helicopters and VTOL aircraft.
o Destructible wheels and limited partial destruction.
o Destroyed vehicles turn into wrecks, explode appropriately according to the amount of fuel and ammunition they contain.
o Burning and secondary explosions of wrecks.
o Some vehicles feature simple defensive countermeasures.
o Virtual Heads-Up Display in several aircraft.
Vehicles
Moderators: Lone Wolf, Snake Man
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Vehicles
BIS has opened vehicles page into ArmA2.com.
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Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".