TerrainView

F4Browse, CATE, Tacedit, Terrainview & TheaterMaker etc utility related

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codec
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TerrainView

Post by codec »

New 1.53 version in both large (4 byte textures) and regular (2 byte textures) now available from PMC download.

THis version allows the palette page to view and display bigger (well arbitrary actually) sized PCX files, not just the 128x128. So therefore allowing 512x512 etc.

Julian.
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ccc
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Re: TerrainView

Post by ccc »

Julian could you upgrade skineditor to handle new tex database?
codec
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Re: TerrainView

Post by codec »

quote:Originally posted by ccc:
Julian could you upgrade skineditor to handle new tex database?
Errmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

Skineditor? Is that one of mine?

Julian.
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ccc
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Re: TerrainView

Post by ccc »

the Credit page:
===========

[about] F4 Skin Editor, Version 1.5

Copyright 1999

fng@crosswinds.net http://fly.to/fng
--------------------------------------
codec
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Location: UK

Re: TerrainView

Post by codec »

Oh - that old thing... ok what doesn't it do???

Julian.
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twaelti
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Re: TerrainView

Post by twaelti »

I think it's unable to handle higher-numbered skins (the "maximum" skin# is probably fixed somewhere in the code). As the new DB includes many new objects, lots of additional textures have been added - but can't be accessed by the F4 SkinEditor due to this limitation.
-Tom
ccc
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Re: TerrainView

Post by ccc »

yes, higher number skins.

better with similar UI like SkinEditor2.
plus new function, like view compressed Squadron patch, SFX, etc( and EDIT/replace/add function). if possible, generate a new file for use in new theater installer.
Joe Zrodlowski
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Re: TerrainView

Post by Joe Zrodlowski »

I've got a big problem with Teerainview 1.53! I tried running it about 45 minutes ago and it locked my computer up. When I attempted to end task, my desktop screen disappeared and the only thing on the screen was a message indicating abnormal program termination of the MSVRT caused by Terrainview.exe. When I tried to run it again, I got the same FUBAR message. What gives,Doc?
No matter where you go...
There you are!
Tweety
Newbie
Posts: 7
Joined: 2002-04-09 22:01:01
Location: Japan

Re: TerrainView

Post by Tweety »

Hi
I have problem in TV1.53Large.exe.
I used TV1.53Large.exe in our Japan theater (4byte),and I put tile.
So I output some tile at L2c for sending L2C.

I pack L2Cs.but I CANNOT pack...
When I choose L2Cs in TV1.53Large,TV1.53 dont display X-Y coordinate.
and error...

Will there be means to solve this problem? :?
Washout
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Re: TerrainView

Post by Washout »

Hi All

Whilst you are on the subject of 2 and 4 byte terrain files just thought I'd let you know that the SP3 installer will be shipping with a 4byte version of the Korean L2 and it will be applying this as the default terrain file.

It also contains changes to sync up with the new te_new and cam files (largely involving airbase removals/additions).

Later


Chris
Chris "Washout" Carter
F4 Balkans Terrain Team
CO: The Vulture Squadron
Tweety
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Re: TerrainView

Post by Tweety »

Hi Wash

Thank you for responce.But My probrem is different.My problem is not "Create of L2" to theater.

So My problem is "Introduce of L2c" to TV1.53(L2C to L2file introduction)

I put pictures.

:?
Snake Man
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Re: TerrainView

Post by Snake Man »

I highly recommend you guys work on the 2 byte L2 files with the regular terrainview.

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Snake Man
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Re: TerrainView

Post by Snake Man »

Terrainview v1.54 has been added into the download page.

Should view the TDF's with end of line 0's ok now.

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Snake Man
Important PMC Tactical Forum New User Registration please read new info here.

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Editing knowledge, visit PMC Editing Wiki
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View our videos in PMC Youtube channel

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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
87th_striker
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Re: TerrainView

Post by 87th_striker »

Thx, guys. now we need a CATE that works with the same files.....

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