TerrainView
Moderators: Lone Wolf, Snake Man
-
- LeadPursuit
- Posts: 103
- Joined: 2001-03-07 23:01:01
- Location: UK
TerrainView
New 1.53 version in both large (4 byte textures) and regular (2 byte textures) now available from PMC download.
THis version allows the palette page to view and display bigger (well arbitrary actually) sized PCX files, not just the 128x128. So therefore allowing 512x512 etc.
Julian.
THis version allows the palette page to view and display bigger (well arbitrary actually) sized PCX files, not just the 128x128. So therefore allowing 512x512 etc.
Julian.
F4ut
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: TerrainView
Julian could you upgrade skineditor to handle new tex database?
-
- LeadPursuit
- Posts: 103
- Joined: 2001-03-07 23:01:01
- Location: UK
Re: TerrainView
Errmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmquote:Originally posted by ccc:
Julian could you upgrade skineditor to handle new tex database?
Skineditor? Is that one of mine?
Julian.
F4ut
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: TerrainView
the Credit page:
===========
[about] F4 Skin Editor, Version 1.5
Copyright 1999
fng@crosswinds.net http://fly.to/fng
--------------------------------------
===========
[about] F4 Skin Editor, Version 1.5
Copyright 1999
fng@crosswinds.net http://fly.to/fng
--------------------------------------
-
- LeadPursuit
- Posts: 103
- Joined: 2001-03-07 23:01:01
- Location: UK
-
- Recruit
- Posts: 49
- Joined: 2002-03-14 23:01:01
- Location: Bern / Switzerland
Re: TerrainView
I think it's unable to handle higher-numbered skins (the "maximum" skin# is probably fixed somewhere in the code). As the new DB includes many new objects, lots of additional textures have been added - but can't be accessed by the F4 SkinEditor due to this limitation.
-Tom
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: TerrainView
yes, higher number skins.
better with similar UI like SkinEditor2.
plus new function, like view compressed Squadron patch, SFX, etc( and EDIT/replace/add function). if possible, generate a new file for use in new theater installer.
better with similar UI like SkinEditor2.
plus new function, like view compressed Squadron patch, SFX, etc( and EDIT/replace/add function). if possible, generate a new file for use in new theater installer.
-
- Recruit
- Posts: 27
- Joined: 2002-02-16 23:01:01
- Location: Bronx, New York
Re: TerrainView
I've got a big problem with Teerainview 1.53! I tried running it about 45 minutes ago and it locked my computer up. When I attempted to end task, my desktop screen disappeared and the only thing on the screen was a message indicating abnormal program termination of the MSVRT caused by Terrainview.exe. When I tried to run it again, I got the same FUBAR message. What gives,Doc?
No matter where you go...
There you are!
There you are!
-
- Newbie
- Posts: 7
- Joined: 2002-04-09 22:01:01
- Location: Japan
Re: TerrainView
Hi
I have problem in TV1.53Large.exe.
I used TV1.53Large.exe in our Japan theater (4byte),and I put tile.
So I output some tile at L2c for sending L2C.
I pack L2Cs.but I CANNOT pack...
When I choose L2Cs in TV1.53Large,TV1.53 dont display X-Y coordinate.
and error...
Will there be means to solve this problem?
I have problem in TV1.53Large.exe.
I used TV1.53Large.exe in our Japan theater (4byte),and I put tile.
So I output some tile at L2c for sending L2C.
I pack L2Cs.but I CANNOT pack...
When I choose L2Cs in TV1.53Large,TV1.53 dont display X-Y coordinate.
and error...
Will there be means to solve this problem?

-
- LeadPursuit
- Posts: 134
- Joined: 2001-04-19 22:01:01
- Location: Wallingford,Oxon,UK
Re: TerrainView
Hi All
Whilst you are on the subject of 2 and 4 byte terrain files just thought I'd let you know that the SP3 installer will be shipping with a 4byte version of the Korean L2 and it will be applying this as the default terrain file.
It also contains changes to sync up with the new te_new and cam files (largely involving airbase removals/additions).
Later
Chris
Whilst you are on the subject of 2 and 4 byte terrain files just thought I'd let you know that the SP3 installer will be shipping with a 4byte version of the Korean L2 and it will be applying this as the default terrain file.
It also contains changes to sync up with the new te_new and cam files (largely involving airbase removals/additions).
Later
Chris
Chris "Washout" Carter
F4 Balkans Terrain Team
CO: The Vulture Squadron
F4 Balkans Terrain Team
CO: The Vulture Squadron
-
- Newbie
- Posts: 7
- Joined: 2002-04-09 22:01:01
- Location: Japan
Re: TerrainView
Hi Wash
Thank you for responce.But My probrem is different.My problem is not "Create of L2" to theater.
So My problem is "Introduce of L2c" to TV1.53(L2C to L2file introduction)
I put pictures.

Thank you for responce.But My probrem is different.My problem is not "Create of L2" to theater.
So My problem is "Introduce of L2c" to TV1.53(L2C to L2file introduction)
I put pictures.

-
- Commander-In-Chief
- Posts: 9811
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Re: TerrainView
I highly recommend you guys work on the 2 byte L2 files with the regular terrainview.
PMC TFW
Snake Man
PMC TFW
Snake Man
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Commander-In-Chief
- Posts: 9811
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Re: TerrainView
Terrainview v1.54 has been added into the download page.
Should view the TDF's with end of line 0's ok now.
PMC TFW
Snake Man
Should view the TDF's with end of line 0's ok now.
PMC TFW
Snake Man
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Brig. General
- Posts: 467
- Joined: 2001-01-02 23:01:01
- Location: Oslo, Norway
Re: TerrainView
Thx, guys. now we need a CATE that works with the same files.....