Finding a way to use graphicsmagik to be even more useful.

Farming Simulator 22 editing discussion

Moderators: Snake Man, Lone Wolf

M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Finding a way to use graphicsmagik to be even more useful.

Post by M1keOG »

Greetings everybody.

I had an idea recently after talking to a few friends to find a way to make graphicsmagik bulk convert all dds files to a png, so we can then bulk run them through gdns texture tool. I may need some help/guidance by Snake for it as he is the guru with that app. I think it would be beneficial to the community in general, especially for those that want to make sure all assets are fully optimal.
Snake Man
Commander-In-Chief
Posts: 9948
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Finding a way to use graphicsmagik to be even more useful.

Post by Snake Man »

GDNs texture tool, was that command line operated too?
M1keOG
Recruit
Posts: 57
Joined: 2022-09-11 02:29:56
Gaming Interests: Farming Simulator
Editing Interests: Terrains

Re: Finding a way to use graphicsmagik to be even more useful.

Post by M1keOG »

Snake Man wrote: 2023-05-18 03:17:06 GDNs texture tool, was that command line operated too?
I believe so.

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