Object and Terrain

F4Browse, CATE, Tacedit, Terrainview & TheaterMaker etc utility related

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Rogerman
Newbie
Posts: 4
Joined: 2002-08-11 22:01:01
Location: WI

Object and Terrain

Post by Rogerman »

Hi..guys...
First of all, my problem is the changing of one lane airbase to two lane.

During whole last week, I read a lot of document about terrain and airbase object and tried to it, but I'm still confusing. Because, it is hard to find the points what I have to do in several docs.

Please let me know what kind of steps I have to follow for the changing.

I know the question like this is not good,
but, I thougt this way is better than my several unsteped questions in a future.

Again..please help me...
I really hope to solve this.

Thanks guys.. :D

P.S. I'm working at SP3 and I have all kinds of utillity for.
Snake Man
Commander-In-Chief
Posts: 9811
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Object and Terrain

Post by Snake Man »

quote:Originally posted by Rogerman:
First of all, my problem is the changing of one lane airbase to two lane.
Start tacedit, click on the airbase and select the one that has number 2 behind the name, like 02_20 2 or perhaps 05_26 2 etc.

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Snake Man
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Rogerman
Newbie
Posts: 4
Joined: 2002-08-11 22:01:01
Location: WI

Re: Object and Terrain

Post by Rogerman »

quote:Originally posted by Snake Man:
Start tacedit, click on the airbase and select the one that has number 2 behind the name, like 02_20 2 or perhaps 05_26 2 etc.

PMC TFW
Snake Man
=============
Thanks...
But, I already tried it at first time.
When I changed just sub_type of airbase to another one and saved it, new airbase type didn't appear at falcon briefing map(appeared as same as old one) and Recon. Also, when I stared the Tacedit again and load the saved tac file, the old airbase type was showed up in sub-type section.
So, I think I need more help...
What's wrong in my way?
Snake Man
Commander-In-Chief
Posts: 9811
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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Re: Object and Terrain

Post by Snake Man »

Well are you sure that the recon/briefing was from the same file you edited?

Instant.cam == Instant Action
Te_new.tac == Tactical Engagement
save0.cam == middle campaign
save1.cam == bottom campaign
save2.cam == top campaign

Heh sorry I cannot remember the campaign names :)

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Snake Man
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
Rogerman
Newbie
Posts: 4
Joined: 2002-08-11 22:01:01
Location: WI

Re: Object and Terrain

Post by Rogerman »

quote:Originally posted by Snake Man:
Well are you sure that the recon/briefing was from the same file you edited?

Instant.cam == Instant Action
Te_new.tac == Tactical Engagement
save0.cam == middle campaign
save1.cam == bottom campaign
save2.cam == top campaign

Heh sorry I cannot remember the campaign names :)

PMC TFW
Snake Man
======
Wow! I got it..I found my fault...that is saving te_new.tac and korea.wch, not default.wch..!
Thank you much, snake man!!
But...
I still have problem...
First one is..there is no airbase name in falcon map although I typed it...
Second one is..terrain tiles are not fixed with new airbase...
If you have another great solution..
please tell me about it :D
I mean..good document or direction for it...
Thanks again ;)
Snake Man
Commander-In-Chief
Posts: 9811
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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Location: PMC

Re: Object and Terrain

Post by Snake Man »

quote:there is no airbase name in falcon map although I typed it...
What does it say then?
quote:terrain tiles are not fixed with new airbase...
Use CATE to level the airbase background tiles.

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Snake Man
Important PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
Rogerman
Newbie
Posts: 4
Joined: 2002-08-11 22:01:01
Location: WI

Re: Object and Terrain

Post by Rogerman »

quote:Originally posted by Snake Man:
Use CATE to level the airbase background tiles.

PMC TFW
Snake Man
=========
Good evening snake man! :(
'9' Runtime error..
Wrong using of Subscript...

How about these?
I guess the conf file is something wrong..
Let me show you that..

# Places airbase tiles at proper places,
# using .csv file exported from TacEdit.
# Results subject to later inspection,
# heading and elevation corrections, and
# integration with road data.

ABFileName=C:\Microprose\Falcon40\F4Terrain\CATE.v4.15\airbases.csv

[AirbasesDef]
AirbaseDef=1 0 -1 1 1 (01_19,05_23,32_14,34_16,36_18)
AirbaseDef=2 -1 0 1 1 (08_26,11_29,12_30,21_03,23_05,26_08,30_12)
AirbaseDef=3 0 -1 1 1 (02_20,20_02)
[EndAirbases]

[TerrainFeatures: Default]
Airbase=1 LO (954,955,952,953,950,951)
Airbase=2 LO (1043,1044,1045,1040,1041,1042)
Airbase=3 LO (954,955,952,953,950,951)
[EndTerrainFeatures Default]

[TerrainFeatures: Forest]
TerrainType=1
TerrainTiles=(68,240-254,416-423,288-302,272-286,464-494,882)
Airbase=1 LO (628,629,626,627,624,625)
Airbase=2 LO (931,932,933,928,929,930)
Airbase=3 LO (1492,1493,1490,1491,1488,1489)
[EndTerrainFeatures Forest]

[TerrainFeatures: Wetfarm]
TerrainType=2
TerrainTiles=(160,1-23,176-190,496-509,1344-1355,161-164)
Airbase=1 LO (1482,1483,1480,1481,1478,1479)
Airbase=2 LO (1475,1476,1477,1472,1473,1474)
Airbase=3 LO (1204,1205,1202,1203,1200,1201)
[EndTerrainFeatures Wetfarm]

# EOF

...
Now...do I have to add the data for all kinds of airbase?
or..what do I have to do more?

Um...not easy.. :?

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