2022-10-27T07:14:00Z New editing day has started. Discovered that global mapper defaulted to UTM projection DATUM google maps instead of WGS84 like it should, so this means I have to re-make this terrain in the root source level in global mapper. I can use some existing files like terrain builder directories, config.cpp etc, but overall the bulk of the large source files need to be completely re-made from scratch.
So now started to cleanup the shit up, went to arma3 addon testing dir and deleted existing PBOs. Then deleted layers RVMAT and PAA image files using _run_delete_project_rvmat_png_paa_files.bat file. I left terrain builder project be, for now.
Deleted global mapper all temporary files which included several gigabytes of satellite texture / mask PNGs and BMPs.
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