Placing City Names
Moderators: Lone Wolf, Snake Man
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Placing City Names
Re: Placing City Names
How to use the Map Position Names is explained in the WrpTool manual page 76, did you read that?I've been using WrpTool for some time now, but I have never been able to get the city names in game.
WrpTool is crashing on save after you export the names?I even tried to export the names and then save it, but that causes a crash.
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Re: Placing City Names
Yes it crashes every time I use the export tab then save, but if I go back and save it as a normal save it works fine. I printed the manual and have it out with me just in case I need a reference. I'm updated too. It tells on page 76 to raise and round & 50x50 Tool. Printed is shows the pic and a 4 line paragrapgh. I hope it didn't change where it is after it was printed. I'll look at the PDF again.
I just checked again to be sure. The verision is 0.950, and the manual I have is dated Dec 5 2003 verision 2.7 . The online version only tells me that my manual is up to date.
Oh, and thanks for a quick relpy. I'm trying to do some late night working on a map.

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Re: Placing City Names
Re: Placing City Names
Sorry to miss your post. Better late than never.does it matter where to copy and past it?
Take the MyIsland.txt (as descriped in the manual) and paste the contents somewhere in ihe class MyIslandName {<like>}; part. Ok difficult to explain so let me quote you WrpTool Example 12km config directly;
Code: Select all
class CfgPatches {
class wrptool_12km {
units[] = {};
weapons[] = {};
worlds[] = {wrptool_12km};
requiredVersion = 1.91;
};
};
class CfgWorlds {
class DefaultWorld {};
class Intro : DefaultWorld {};
class wrptool_12km : Intro {
access = 3;
description = "WrpTool 12km";
icon = "wrptool_12km_wrptool_12km.paa";
worldName = "wrptool_12km.wrp";
cutscenes[] = {"..addonswrptool_12km_animsintro"};
<PASTE>
};
};
class CfgWorldList {
class wrptool_12km {};
};

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Re: Placing City Names
P.S.
It is better late than never
