textures are flipped

WrpTool island creator utility

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WGL.Q
Recruit
Posts: 18
Joined: 2005-07-15 14:36:41

textures are flipped

Post by WGL.Q »

well as far as i did get this there is the schema for textures

1-2
3-4

this way you (should) do also the naming part.
yet sometimes wrptool does flip certain textures (horizontal reflected)

like

3-4
1-2

well you can flipped them by yourself like in photoshop, but its then against the system - what the reason for this?
Last edited by WGL.Q on 1970-01-01 00:00:00, edited 1 time in total.
MI_Fred
1st Lt
Posts: 145
Joined: 2004-08-13 18:35:11

Re: textures are flipped

Post by MI_Fred »

As far as I know Visitor does this too. I always apply my textures to the island with its rule system and preview in ofp, where the textures seem to indeed be upside down atleast on the other side of a mountain for example. With runwaytextures etc you must take this into account, there's just no other way and I haven't seen an explanation for this.
Berghoff
Recruit
Posts: 29
Joined: 2005-01-03 16:45:00

Re: textures are flipped

Post by Berghoff »

Indeed Visitor is the best tool for ground textures. For runway textures use photoshop7. I think Pantool also has a texture feature but it doesn't generate some so its best to use visitor.

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