Moments ago started new Farming Simulator 25 (FS25) gaming session, Giants Editor v10 (GE) was not released on tuesday which marked one week since FS25 game release, so my plan now is to start testing notepad++ terrain editing once this farming session is over. My editing computer is currently running kdenlive video rendering with most CPU cores hot so it cant start launching FS25 every now and then to test terrain edits. Kdenlive is rendering my previous farming sessions OBS captured 4k 60FPS video clips. So I switched over to Gaming computer for some farming fun.
My thinking is that even if I get empty object-less terrain in-game, which I've already one, if I were to add some farmland areas to it, roads, perhaps text edit the dealership location somewhere, not sure if I could place the building with text editing most likely not or at least the amount of work would not be worth it, but then I could start to just farm on empty terrain, testing animal placeables, production chains and all kinds of new equipment perhaps even new crops dunno.
Because such testing, fooling around with placeables etc is not possible in Riverbend Springs (mapUS) as its pixel porno crap filled with trees and other objects to block your every move. Its like being a rat in the maze when playing on that terrain. I want freedom, I want open areas where I can stretch my legs even though giants base game v1.2.1 doesn't have many large vehicles nor do we have any scripting mods yet like autodrive, courseplay or guidanceSteering, so a real large scale farming is not possible as you have to drive every vehicle to everywhere by yourself. But at least I get the freedom to place buildings and large animal pastures etc.
With my luck GE v10 gets released few hours from now and this topic's first post (text I'm writing now) was for no reason

But if not, then this topic will be a great place to give daily updates on editing, hopefully post some screenshots of the mapUS terrain source I've brought in-game.
Obviously I'm going to try increasing the terrain size, but this could immediately cause a crash which would put stop to it. Either the new ground deformation and whatever masks thing giants added works, or it doesn't, I know so much more after the first time I increase the size even to like 2.5km or so to see if something breaks or not. Something definitely breaks once you start to get into big boy terrain sizes I know that from experience, but even if I would have lets say 3km empty object-less nice heightmap terrain in-game with ground texture painted roads and farm yards... man that would be a nice upgrade to this horror what riverbend springs is.
Hopefully I wont get stuck right now to just play FS25 before kdenlive rendering projects are complete, I do plan on full soybeans planting and harvest season, those must get done, but after that its just mapUS, Notepad++ and me, having some quality time together
