FS25 Balgonie Saskatchewan 10km - Terrain Development

Farming Simulator 25 editing discussion

Moderators: Lone Wolf, Snake Man

Runsliketurtle
Recruit
Posts: 22
Joined: 2023-03-05 06:10:33
Gaming Interests: Farming Simulator
Editing Interests: All, I (try) to edit everything.

FS25 Balgonie Saskatchewan 10km - Terrain Development

Post by Runsliketurtle »

I started work on this several months ago in Farming Simulator 22, but have held off until the release of Farming Simulator 2025. I have finished the basic terrain prep and have prepared for the port over to FS25. I just completed the densityMap_ground image (cultivator density).

Image

Although this took many hours, I am happy to say I am finished. Now we just have to wait for Giants Editor v10 is released, then the real work can start. I will post more progress here as I work on the map.
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: FS25 Balgonie Saskatchewan 10km - Terrain Development

Post by Snake Man »

Congratulations for completing that GIMP field painting, I know how hard work it is, glad to see its done.

Thanks for posting an update, looking forward of hearing about your progress.
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.

Support PMC

Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".

Return to “FS25 Editing”