PMC Editing Wiki Navigation Headers Project

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Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-07-31T06:41:00Z

PMC Editing Wiki Navigation Headers Project

This project is me adding navigation links to essential pages to each page in PMC Editing Wiki, meaning OFP pages have links to OFP Missions, OFP Texturing etc, Falcon 4 pages have links to Falcon 4 Cockpits, Falcon 4 Modeling etc etc. Right now there are no such links, so when a visitor arrives to the website from search engine or other source link, he only sees one very focused page without any additional info, they might even think this whole website is this one page only because people in general are too stupid to click the top left image which would take them into the root of the whole wiki website. This will be corrected today (not the stupid people but our website spoon feeding them hehe). Also I want to avoid inbred village idiot type of pages where you are shrugging your shoulders that what the heck am I reading here when there are no GAME mentioned when the page goes straight into some expert level specific editing task, I've seen several of those pages while researching this project which gave me nightmares.

On my local notes this project is listed as header / footer project, but I'm still not sure how would I create the footer for every page, I can easily write some quick text for footer but its a bad deal to copy-paste exactly the same text to many many perhaps over hundred pages, search engines flag such behavior as "canonical" whatever the hell that means, ie copy-pasted, duplicate text. So every footer should be unique which is very difficult to do for hundreds of unique pages, I might just leave footers out of this project for now, hmm.

Adding navigation links to the header will greatly improve PMC Editing Wiki so that any visitor in ANY page of the wiki will see the basic essential bare bones info they need, no more thinking that whichever page they landed on is all there is.

Also I noticed few of those 2000s era tutorial pages don't even have the base keywords/tags on them, like Operation Flashpoint page explaining some specific editing method doesn't even include the words "Operation Flashpoint", "OFP" or "Editing" which is bizarre to leave such things out, makes no sense to me why did I write such page decade ago :)

Stuff needs to be fixed, some might say too little too late for example who edits OFP anymore, but hey its historical archive of old school legendary OFP etc editing, it needs to be done right.

Anyways.

Yesterday I already added header navigation links to following pages: PMC Editing Wiki: Contact for basic contact info. PMC Editing Wiki: Reference Sites links to other editing resource sites. PMC Editing Wiki: Video Tutorials useless tutorial links. PMC Editing Wiki: Tools this is the new editing tools page. PMC Editing Wiki: Data Sources where to download real world terrain data for example. PMC Editing Wiki: Editing Tools the new editing tools page, use this. PMC Editing Wiki: Welcome Intro basic info page for the website.

How I'm going to edit the headers for navigation links is to click sitemap, then systematically alphabetically go through each and every namespace and page to copy-paste the links in, I already have pre-written dokuwiki code tags for the links for each game engine, so technically speaking this is very easy job, but in practice this will take a long time and is kind of can of worms as I'm sure there will be many pages that make me shiver how poorly they are written so then I'll go off the rails editing those pages for quick fixes and improvements. I just need to keep focus on just adding those link codes for now, maybe make a todo task list of the worst looking pages which needs more information edited to it.

2024-07-31T07:04:00Z

First page done, this was PMC Editing Wiki: Falcon 4 Campaign Adding Objectives page :)

Every journey has a start ;)

Now I'm not going to include every single page I edit because that is way too much information, I'll just write it down once one namespace or category of pages is done, or if some major issues come up.

2024-07-31T07:17:00Z

Five pages done now, I'm spending way too much time fixing all kinds of cosmetic useless stuff in those pages that gets noticed, I need to keep focus on just strictly adding those header navigation links and move on, I cannot spend too many minutes on each page fixing typos and dokuwiki formatting etc, there is time and place for that, now I need to maintain focus on header links.

2024-07-31T07:37:00Z

Found one page PMC Editing Wiki: Falcon 4 Campaign PMC Korea Campaigns which had outdated dead link for RAR download, so added torrent magnet for it.

2024-07-31T07:54:00Z

Now PMC Editing Wiki: Falcon 4 Campaign namespace with its sub pages has been updated with header navigation links. This namespace is not actually a good namespace, its huge wall of text page instead of one page height very short just few links to sub pages type of namespace, yeah I need to fix that and I have written todo task for myself, maybe one day I get around to it.

Great to have first namespace done, it was fairly painless task even though I got caught doing misc edits on the side before I got myself back on track, "just the facts, mam" type deal.

Now continuing to PMC Editing Wiki: Falcon 4 Cockpits namespace which seems to have only two (2) sub pages, well this is mere minutes and done...

2024-07-31T08:02:00Z

Done, not much to do in total of three pages, one namespace and two sub pages. Continuing to the next namespace which is PMC Editing Wiki: Falcon 4 Database, this got few sub pages on it.

Found few images missing from PMC Editing Wiki: Falcon 4 Database Editing Tutorial, wrote a todo task for myself, need to search and add those images if they are still in my HDD. Or who knows maybe the links are just broken somehow, but I think the images are missing, they were never sent to me in the first place, cant remember with such old tutorial. One bad thing about these old school pages/tutorials is that if there are images or stuff missing, its pretty much impossible to fix as time has passed, the original author or files are long gone. Luckily PMC websites are forever and everything is stored there for the history books.

2024-07-31T08:25:00Z

Done, Falcon 4 database namespace has now been edited with header links to all pages, excellent, one down, several more to go :)

2024-07-31T08:47:00Z

Finished doing cam_trn_tac sub namespace in PMC Editing Wiki: Falcon 4 File Formats namespace. That was several pages, whoah. Now continuing the so called main file_formats namespace.

2024-07-31T08:54:00Z

Just got done editing Falcon 4 File Formats namespace, making some good progress today again, good stuff. Just need to be keep it cool and not burn myself out for the repetitive copy-pasting.

2024-07-31T09:00:00Z

Now PMC Editing Wiki: Falcon 4 SRTM namespace got all them header links added. Only two sub pages so this went by in no time. Off to the next one!

2024-07-31T09:13:00Z

Another namespace + sub pages done, this was PMC Editing Wiki: Falcon 4 Terrain. Man browsing through these ancient Falcon 4.0 fighter jet combat flight simulator tutorial pages through brings back so many memories, its difficult to believe (err dunno how to explain) that I was editing Falcon 4.0 in the year of 2000 full year before Operation Flashpoint was released. Trip down to memory lane for sure and I'm just about half way through these falcon4 namespace pages now.

Funky stuff.

2024-07-31T09:36:00Z

Repetitive copy-paste pressure is getting to me, need to get up from computer office chair, walk around to stretch my legs but more importantly just shake my head a bit, relax my eyes etc, this same task over and over and over again just starts to get to me, need to reset a bit.

2024-07-31T09:43:00Z

Well there is only so many minutes you can walk around your apartment like a crazy person, back to work, back to editing text web pages ;)

2024-07-31T09:52:00Z

PMC Editing Wiki: Falcon4 Textures namespace has now been edited to add header navigation links, this was another several sub page namespace, plenty of do there.

Okay off to the next one, no time to rest ;)

2024-07-31T10:41:00Z

Had to take another quick walking around and stretching my legs break, started to feel super warm in my apartment which is odd as today is the first cool day in a long time (many days) in my region, guess its the repetitive editing work that gets me frustrated or "worked up" so to speak. So yeah, another few minutes break to reset myself...

2024-07-31T10:56:00Z

Finally finished editing PMC Editing Wiki: Falcon 4 Tools namespace and its sub pages, ooh that was a tough deal. Gotta keep the train rolling, jumping right into the next page on the list which hmm apparently is some sub pages in main falcon4: namespace, hmm OK.

2024-07-31T11:39:00Z

Aayeah! just finished editing all pages for header navigation links in falcon4: namespace, oh man that was a lot of editing, took several hours, got me almost exhausted by the repetitive copy-pasting, ooh :o

Awesome to have one PMC Editing Wiki major namespace done with proper header links, I didn't expect this to get done in a day let alone in few hours like this.
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Snake Man
Commander-In-Chief
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Re: PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-07-31T12:15:00Z

Back at it or err well I mean I never stopped, other than posting this topic to PMC Tactical Forum ;)

Now I opened PMC Editing Wiki sitemap for Operation Flashpoint ofp: namespace, this is the next one I want to fix. Yeah in the first post few hours earlier I mentioned I'll go through namespaces "systematically alphabetically", well not so much actually, I'm going through them in timeline order like this: falcon 4, ofp, arma, arma2 and arma3. In order of appearance. Oldest first, newest last.

But now I'm going to hit the breaks, really going to switch over to chill mode, I don't want to burn myself out, make my copy-paste fingers ache in pain, in this next ofp namespace I'll proceed one page at the time and if at all feel like exhausted or frustrated, then take a quick break to check news or whatever real life chores etc. This project will get done by steady slow progress, yeah I know "slow progress" sounds lame but I rather take slow progress than "dude, you burnt yourself out!?" any day ;)

I'm actually looking forward to do some OFP namespace work, that area/region/timeframe will also bring in some golden memories from good old times when community and people were still great etc, I mean can you fucking imagine using internet BEFORE facebook, twitter, youtube and other trash "s0CiAl m3DiA" disease sites, yeah that's what the old school dudes did when OFP was released in summer of 2001, man... those were the times :cool:

Anyways, enough trip to the memory lane, time to hit that first ofp: namespace page ;)

2024-07-31T12:26:00Z

And first page done, it was PMC Editing Wiki: OFP File Formats namespace, okay the OFP game is ON! :)

After that first sub page was done I did one modification to the standard copy-paste OFP header navigation links setup, I added inbred village idiot avoiding text strings, meaning this: Operation Flashpoint (OFP) aka ArmA: Cold War Assault (CWA). Now it should be crystal clear to everyone what page is it that they are reading.

2024-07-31T12:57:00Z

Finished editing above file formats namespace, went through pretty OK, didn't burn myself out yet ;)

Next up is PMC Editing Wiki: OFP Missions namespace which has several pages, need to take this nice and slow to keep a steady pace on. Will definitely have to take a break or few during this, hmm actually lunch break should be coming up soon as well.

2024-07-31T13:13:00Z

Now I used CTRL-INSERT and SHIFT-INSERT to copy-paste the first time, my left hands pinky finger is aching quite bad from the excessive CTRL pressing, now I'm going to take a break, I would hope this break will be at least one hour, minimum. Got several pages done, ofp:missions namespace is almost half way done, its a good solid progress.

2024-07-31T14:55:00Z

Break is over, did some real life chores and had a lunch, now I'm good to go for remaining day of editing and real life chores. So PMC Editing Wiki editing continues, need to be super careful with copy-pasting though, I think its going to be just CTRL-INSERT type stuff to save pain and suffering from my pinky finger.

2024-07-31T15:17:00Z

Okay finished ofp:missions namespace, all sub pages have now been tagged with navigation header links, cool stuff :)

Work continues, next up is PMC Editing Wiki: OFP 3D Modeling and uh oh, its a big namespace with almost page long list of sub pages, okay slowly one at the time, no panic, no rush, getting it done...

2024-07-31T16:32:00Z

Finished ofp:modeling namespace, all pages edited for navigation header links, its all good now, another namespace down, awesome.

Next up is PMC Editing Wiki: OFP Terrain namespace, gotta get it done, slow and steady :)

2024-07-31T16:38:00Z

Aaand done, there was only one (1) sub page, hmm wonder why that is, on all the places on the internet, why is PMC Editing Wiki OFP terrain section like completely empty, I don't get it. For those who are newbies, PMC group was behind designing and creating WrpTool the greatest terrain editor for OFP, plus the fact that I'm a terrain enthusiast... yeah hmm very weird to have ofp:terrain namespace being so empty, heh go figure.

Okay next namespace is PMC Editing Wiki: OFP Tools which has again several sub pages, a hefty task to edit.

2024-07-31T17:31:00Z

Editing is done for ofp:tools namespace, whohoo! :)

Getting really exhausted here, fingers are not hurting as I'm painstakingly (no pun intended) using CTRL-INSERT copy-pasting keys instead, but yeah I feel like this might be the last editing for today, I've done GREAT progress but if don't want to completely burn myself out. Actually yeah I'm going to call it a night right here, ofp:tools namespace was the last one for today, will continue tomorrow.

Was a great day of PMC Editing Wiki editing! :D
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Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-08-01T06:54:00Z

Its a new day and new month, PMC Editing Wiki navigation headers project continues, more links to add. Yesterday did almost all of ofp: namespace and its sub pages, now I'm continuing to do few remaining pages in the ofp: namespace root.

First page to edit is PMC Editing Wiki: OFP HOWTO Release.

2024-08-01T07:07:00Z

Done, first page edited for today, my day has started :)

2024-08-01T07:09:00Z

And the last page in ofp: namespace root got done, this is PMC Editing Wiki: OFP Locality In Multiplayer. Hmm its interesting that ofp: namespace has only the namespace pages obviously and two (2) single stand-alone pages, howto release and locality in multiplayer, hmm guess that multiplayer could go to missions and howto release... umm well that is a good question because it truly is universal as you can release addons, terrain addons, campaigns and missions, hmm so yeah guess its fine to be stand-alone in the namespace root.

Okay so now ofp: namespace has been completely edited, oh wow if I'd known that there was only two pages left when I finished last night I would have definitely put a bit more effort and got them done, kind of silly to start today and immediately within minutes finish one huge namespace task :)

Anyways great to have OFP pages edited now, just awesome.

Next up on the list, well now I kind of revert back to alphabetical order systematically going through the pages, which means arma, arma2 and arma3 namespaces. This is three big namespaces and hmm it would be great if I could finish this project this week, today is thursday so might be doable, arma today, arma2 friday and then whole weekend for arma3, should be doable :o

But no panic, no rush, no hasty edits, just slow and steady pace, its done when its done. I need to enjoy myself and do solid editing work instead of rushing into frustration with copy-paste fingers aching in pain.

2024-08-01T07:27:00Z

New arma: namespace got started, I didn't do the root actual namespace page yet but started alphabetically from sitemap first entry which was PMC Editing Wiki: ArmA 1 Ambient Life Configs sub page.

One down, too many to go ;)

2024-08-01T07:50:00Z

Finished brand new namespace, this was PMC Editing Wiki: ArmA 1 Config, ie arma:config namespace. All sub pages done and the root namespace itself. Excellent, one down, too many to go hehe I love it ;)

2024-08-01T08:11:00Z

Getting it done, a complete namespace just got finished, PMC Editing Wiki: ArmA 1 File Formats now is fully up to date with header links for easy navigation. This namespace went through quite painless, used CTRL-INSERT for copy-paste alternate hotkey to save my pinky finger for torture.

2024-08-01T08:31:00Z

Doing really good progress again today, just finished editing PMC Editing Wiki: ArmA 1 Missions namespace, ie arma:missions, all sub pages done with proper links now, they are good to go.

Now I need to take a quick break, I don't feel like its needed but its better to cool down a bit between namespaces because I seem to get into such obsessive editing mode once I commit into namespace that there will be no stopping me before the namespace is done, dunno whats wrong with me, even though I say "take it easy, go slow, calm down." I just cant, its like walking, I cant walk slowly, I walk from point A to point B, why the hell would I slow down to look around the sky, clouds, birds and the bees, makes no sense to me, I have to get into point B so march on MOFO until you get there :)

But guess that would be a skill worth learning, slowing down editing pace so could more easily edit all day nice and slow instead of burning yourself out mentally or physically finger (CTRL pressing left pinky, remember) wise.

Anyways.

Really happy about today's editing progress, even if I would stop now I would be satisfied with the amount of work that got done.

2024-08-01T09:08:00Z

Enough of break, now back to editing, going to start arma:modeling namespace editing.

2024-08-01T10:17:00Z

Went through the whole PMC Editing Wiki: ArmA 1 3D Modeling arma:modeling namespace, all sub pages and the namespace page itself got edited for new navigation header links, cool stuff. Another namespace down, still four to go, ooh this is a THiCK game namespace :o

Going to take another break here, just to cool down a bit.

2024-08-01T10:40:00Z

Got bored taking a break, so back to editing, I want to crush some skullz and get shit done :)

Next namespace is arma:scripting which ... to my surprised again has only a single sub page, heh wow how did that happen...

2024-08-01T10:46:00Z

Hoh PMC Editing Wiki: ArmA 1 Scripting namespace didn't take a long time to get done, two pages only, quick work.

Next up is arma:terrain and oh my that is a big namespace, okay time to break it open and get to work :)

2024-08-01T11:33:00Z

I'm now about half way through arma:terrain namespace sub pages, been correcting typos as dokuwiki has spell checker, also changes "map" to "terrain" as its properly called, changed headers to initial upper case characters, small stuff like that. However now I'm starting to feel those tasks slow me down too much, I decided now to "just the facts, mam." style focus on the header navigation links, nothing else, no matter how bad stuff I see on the page, I'll just write it down for my todo task list to fix later, its just overall better that way.

Not that I'm in hurry, but dumb checking other stuff than what is the goal of this project just wastes my time too much.

2024-08-01T11:48:00Z

Now its my lunch break, also I might extend this to longer break, editing is going fine no problems there, but I just want to artificially inject more breaks today to maintain healthy editing mood and pace.

2024-08-01T12:55:00Z

Back, all fed up. Now back to adding navigation header links to arma:terrain namespace until the next break which is coming pretty soon.

2024-08-01T13:13:00Z

That was a quick editing session, got PMC Editing Wiki: ArmA 1 Terrain namespace done now, all sub pages and the namespace page itself are done now, linked all up to the gills for easy navigation.

And now, I'm going to take another break, not sure how long this will take, can be anything from half an hour to rest of the day heh, not sure yet...

2024-08-01T14:28:00Z

Editing work continues, bringing up PMC Editing Wiki sitemap again and continue from arma:terrain err I mean the next namespace after that.

2024-08-01T14:50:00Z

Just finished editing PMC Editing Wiki: ArmA 1 Texturing namespace and all its sub pages, was quick work as I didn't do any of those typo fixing, header initial case setting etc, just plug in those copy-paste header links and move on. Wrote few todo task's from this namespace though, two pages were way too long which need to be split up to shorter pieces.

Okay whos next?

2024-08-01T15:25:00Z

Had to take a quick break to do few real life chores, but now back to editing website text pages.

2024-08-01T15:35:00Z

Boom! PMC Editing Wiki: ArmA 1 Tools namespace and its sub pages are done, aayeah! :)

Hmm arma:tools was the last namespace on the list, now there is only arma: namespace sub pages left to do, should be somewhat easy task.

2024-08-01T16:14:00Z

Aayeah its now all done, just wrapped up PMC Editing Wiki: ArmA 1 (namespace) editing, all sub pages done even those individual ones not under modeling, texturing etc namespaces, this was a nice task to get done. Yeah buddy! :D

There was few odd pages in arma: namespace, like startup parameters and how to run two arma 1 clients at the same time for multiplayer, those are good info but kind of not editing related, not sure if I need to find a new home for these pages. Wrote todo tasks for those on later date.

Now I need to take a short break, walk around to stretch my legs and reset a bit, feeling too obsessed, exhausted and hyped for that editing when rushing to get another namespace done :P

2024-08-01T16:37:00Z

Its time to break out the C4, err no I mean... get back to editing and do a first sub page in arma2: namespace, its exciting to switch into a new namespace :)

2024-08-01T16:52:00Z

PMC Editing Wiki: ArmA 2 Class Names namespace is now done with all its sub pages, whee arma2: namespace work has begun! ;)

Next up is arma2:config and I'll try to slow myself down to a snail pace crawl, you know slow is smooth smooth is fast, heh, I just don't want to feel that exhausted warm uncomfortable rushing feeling when you're editing like your hair was on fire. Its just not enjoyable for several hours straight, actually my editing session besides breaks have been pretty much from dawn till dusk, I have not played anything or edited anything else, its just been hardcore dedication for this PMC Editing Wiki navigation header links project :o

2024-08-01T17:13:00Z

Oh my... another namespace crushed, this was PMC Editing Wiki: ArmA 2 Config, all done, sub pages and all, geez dude I'm editing like a crazy person just non stop full speed, ooh! :)

I am so happy with this progress this is great, could have never imagined of getting stuff done this quickly and so consistently all day hmm is this now second day so dunno if you can say all day every day yet hehe.

But now a short breather break, I need to cool it down and chill a bit, this is so hectic pace that argh.

2024-08-01T20:51:00Z

Longer break is over, even managed to get some real life chores done and grab a bite to eat, now still got a lot of enthusiasm to edit PMC Editing Wiki pages :)

2024-08-01T21:05:00Z

Okay another namespace just got edited, PMC Editing Wiki: ArmA 2 Editor Modules got navigation links added to the header. This was fairly small namespace but still several pages there, went through quickly without going off the rails fixing everything I see, hopefully can continue that on the next namespace :)

2024-08-01T21:09:00Z

Only one puny page in PMC Editing Wiki: ArmA 2 File Formats namespace, all done, heh I wish every namespace would be this easy :P

2024-08-01T21:35:00Z

Next was a bigger PMC Editing Wiki: ArmA 2 Missions namespace and it got just done, all pages edited for header links, they are all good now.

Whoah this is some good progress I'm making today :)

This arma2:missions namespace also got couple of todo task entries as two pages were way too long wall of text which needs to be split into shorter individual pages for easier reading.

2024-08-01T22:11:00Z

And one more namespace got done, this was PMC Editing Wiki: ArmA 2 Modeling with bunch of sub pages.

Now its funny as right hand thumb left side starts to get sore when I'm pressing right CTRL and then using middle finger to press INSERT, heh. First world problems, typing too much hours on end will cause pain and ache in your fingers ;)

Well its not that bad, but if you notice it then guess that is enough.

Okay enough yapper, time to break open the next namespace and get it started, oh btw my been awake 17hrs alarm already went off, so I'm on borrowed time, still not tired so I'll continue :)

2024-08-01T22:38:00Z

Just finished editing PMC Editing Wiki: ArmA 2 Scripting namespace, plenty of sub pages there, good to have them all done now.

Another namespace done, looks like three namespaces left plus then bunch of random pages in arma2: namespace root. Okay still not tired to going to begin next namespace, pushing on until I snooze off ;)

2024-08-01T23:03:00Z

Currently working on arma2:terrain namespace, doing good progress. However starting to get tired now, the danger of making mistakes increases by the minute and also tomorrow I need to wake up somewhat decent time for some real life chores so I'm going to call it a night here.

Man today has been absolutely insanely good day all around, got so many of these PMC Editing Wiki navigation header links done its ooh cant even count heh.

Tomorrow this project continues, definitely. So until then, nites.
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Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-08-02T08:30:00Z

Good morning ladies, gentleman and game addon editing enthusiasts, how the hell are ya!? :D

I feel great this morning, full of enthusiasm to crush some skullz with editing PMC Editing Wiki navigation headers project :)

Some basics as a recap. What is "navigation headers project"? Its me adding links to PMC Editing Wiki pages just below the main header, those links are for all current game namespaces, ie navigation. This is because there are no links currently on those unedited pages, this makes visitor who comes from online google/duckduckgo etc search engines think that this page was unique to this website and there is nothing else available to read, nothing could be further from the truth.

Also I hate the fact that there seems to be understanding on the greater ArmA 3 community that PMC Editing Wiki is only for one (1) single terrain editing tutorial, this is face palm moment type belief as again PMC Editing Wiki is for all kinds of editing across multiple game engines, not just terrains not to mention only one tutorial. Or who knows maybe I'm just imagining things, but its clear that PMC ArmA 3 Ultimate Terrain Tutorial is the most visited and copy-pasted link around in the community for sure.

Another thing is keywords, tags or whatever you want to call them, these are missing from most of the pages generally speaking. Yesterday and day before I edited so many pages that felt like inbred village idiot text without even a single word/string about the GAME TYPE the page is for, I don't have any specific examples, I'm going to get one today, but lets say you had OFP mission scripting page without the words "operation flashpoint", "OFP", "mission" or "script", now how could a online search engine find matches for users searching something for ofp mission scripting when those words/tags are not present there, they cant. That is just so fucking stupid, I am lost for words how could I have fucked up so bad writing those "tutorial pages" back in the 2000s and 2010s leaving out the bare essential like game name and category of the tutorial.

All this will be fixed in PMC Editing Wiki navigation header links project :)

Anyways.

Today I am well rested, slept 7hrs 46min last night, I'm full of enthusiasm just oozing juices to edit like a mad man all day long today, I want to get arma2: namespace done and arma3: namespace started today, anything less and I consider today a utter failure. I will not let that happen, over my rotting corpse! :D

So last night I was editing arma2:terrain namespace, its got close to half way done when I had to call it a night. Now I'll continue editing it.

2024-08-02T08:44:00Z

First page of today is done, it was PMC Editing Wiki: ArmA 2 Terrain Class Names, okay editing has started, one sub page down, hundreds more to go, aayeah bring it on, muhahaha! :D

2024-08-02T09:19:00Z

I was visiting the head and while relieving myself idea came to me, this is not exactly first time this idea has floated in my head but it came back again; port PMC Editing Wiki dokuwiki website into plain and simple HTML code website. This is... kind of complex issue, I mean its a can of worms to just port dokuwiki to plain HTML format because every single web link around the world will break then, for example many ofp/arma tutorial links break in lets say bis forums, I can of course edit my own topics/posts but I cant do anything for those thousands posts done by other people. Search engines would update into the new sitemap rather quickly, so who lets say googles "arma editing textures" finds our stuff no problems, but those age old 2000s era bis forum topic posts still have links to the dokuwiki website. So why would I want to port dokuwiki to plain simple HTML code? Well dokuwiki has no benefits for me right now as there is nobody else editing, its just me, so I could easily do all the editing in my localhost and upload the edits, instead of using a wiki software (PHP code). Another reason to get away from dokuwiki is the amount of hackers trying to get into the website, dokuwiki uses user account login's for editing so these hackers attempt to get in, its extremely annoying to see all these hacking attempts EVERY HOUR of every day on our linux apache server log. But yeah as said this is just me trying to fix something that isn't broken ;)

Anyways, back to editing ;)

Wrote a todo task for myself of that above idea. Soon after that another idea which I've already been thinking about for a long time came to me with some improvements, it related to PMC websites but unfortunately its details are privacy sensitive info which I cannot go into here, but overall it would be very good for PMC websites data wise. Wrote todo task for myself about that too. I love writing down new good ideas or bug reports etc overall, too bad I have 6494 todo tasks in my localhost website, yes that's correct, SIX THOUSAND FOUR HUNDRED NINETY FOUR, most of them are bug reports and ideas, there are some other unrelated stuff, for example few real life things but overall yeah its that many todo tasks for bugs/ideas, wonder if I even live that long to get through them all, its clear that I get more ideas monthly basis than I fix bugs or get new ideas done, geez dude how did that happen!? :)

I'm the bad guy, how did that happen? -Movie Falling Down, Michael Douglas character.

;)

Okay okay, enough bullshit, back on track, those arma2: namespace pages wont edit themselves! :D

2024-08-02T10:13:00Z

Getting some good edits in, PMC Editing Wiki: ArmA 2 Terrain namespace with its sub pages is now DONE, hooyah! :D

That brought up also a lot of memories, somewhat recent memories as ArmA 2 is the previous ofp/arma game I/we have edited, some really sweet juicy data tutorial pages in arma2:terrain namespace. Man, all that data discovered, learned, mastered and written in tutorials, just amazing stuff.

Now I don't need a break, its off to the next namespace, hi-ho silver! Off I go! :)

Wrote another todo task for myself, there are several "Gimp" strings which is wrong, its "GIMP" as it is acronym of words. Yeah I know, children are starving in afrika and I'm worrying about character case here, hey you gotta have your priorities straight! :D (just joking, don't all you snowflakes get your panties in a bunch for no reason). So what is it then? Well its GNU Image Manipulation Program (GIMP).

Okay, moving on.

2024-08-02T10:43:00Z

One more task done, PMC Editing Wiki: ArmA 2 Texturing namespace and its sub pages have now been edited for navigation header links. I did few very very quick fixes trying hard not to get off the track, but yeah some header case sensitivity things got changed and typos fixed like "retexturing" to "re-texturing" at least dokuwiki's spell checker flagged retexturing as typo, dunno I'm no enklisz maestro ;)

Great to have another namespace done, doing good progress today same as yesterday, cant wait to see how this day ends when I keep up this kind of pace through the day. Getting the job done.

Next namespace is arma2:tools which is, whoah, HUGE, there are tons of sub pages, this last namespace for arma2: will definitely take hmm few hours to edit through, or at least a long time in general.

I'm noticing on my own editing habits that bigger the namespace is the more faster/hectic I (try to) edit, this is so wrong, I should slow down the pace according to the task size, if its just one page then go ahead and blaze through it in instant, but if its one page height long list of sub pages then it needs to be slow is smooth smooth is fast editing way :)

Yeah, arma2:tools is a big whopping namespace, so many sub pages, ooh :o

2024-08-02T12:04:00Z

Yes! Last arma2: sub namespace got done, this was PMC Editing Wiki: ArmA 2 Tools. Now there is only individual so called homeless random pages in arma2: namespace which still require editing, these should be done fairly quickly. Cant wait to get this task done...

2024-08-02T12:38:00Z

That's it, arma2: namespace has been fully edited for navigation header links for every single namespace and sub page! Whohoo! :D

I've now done Falcon 4, Operation Flashpoint, ArmA 1 and ArmA 2 namespaces, whoah that is some heavy editing, no idea how many hundreds of pages there are in total but that is a high number. Its so awesome to have this many namespaces done.

Now there is just one more left, that is the current ofp/arma game engine which obviously is arma3: namespace, ooh that will be so cool to work on that.

Okay so this would be a good place to take a quick break, get up, walk around to stretch my legs and reset myself so I can blast off full speed on the arma3: namespace :)

2024-08-02T12:57:00Z

Going to split this PMC Editing Wiki navigation header links project post to two parts for today, I'm about to embark to journey into arma3: namespace and I'm quite sure it will produce so much text that its best to split this post up, I could soon hit some PhpBB software post length limit hehe.

Today already has been a great day and it feels like I'm just getting started :D
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Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-08-02T14:00:00Z

And back from a break including grabbing some lunch. Now begins the fun part, arma3: namespace editing! :o

Okay so the deal with arma3: namespace is that for years now I've been struggling with too long pages, arma3:tools namespace sub pages terrain-builder and terrain-processor, also arma3:terrain namespace pages ultimate-terrain-tutorial and real-world-data-tutorial, plus some others I cant remember which ones they are (I think qgis real world data tutorial and some other global mapper generic page). These pages are just wall off text "several pages" of scrolling in a browser, just way too much/long to read.

These too long pages will split to new individual shorter pages. Terrain builder and terrain processor will get their own pages on arma3:terrain namespace, those tutorial pages remain where they are but will be just split into shorter more focused pages.

2024-08-02T14:22:00Z Oops had to do some real life chores, hmm okay where was I... yeah guess the arma3: namespace problem pages were explained above pretty good.

Now its time to start forming a plan how to split those pages up, where to put terrain builder/processor sub pages, hmm. I was thinking earlier to make their own namespaces for these two tools as there are so many pages, other option is to just use filename prefix like "arma3:terrain:terrain-builder-foo" and"arma3:terrain:terrain-processor-bar", hmm dunno somehow I kind of like that own namespace, it would be more cleaner, it would then be namespace in namespace setup like "arma3:terrain:terrain-builder:foo-bar" which of course in browser looks somewhat silly, what is this "terrain terrain" :o

Hmm. Of course those could be in arma3:tools namespace as well because they are tools after all, but somehow builder and processor are so big part of arma3 terrain editing that I think they should be in the terrain root namespace, hmm hmm.

Why is it that these kind of design decisions always take longer than the actual editing to make them happen :roll:

The thing about making those decisions is that I have to first split those pages up before starting this navigation header project systematically in alphabetical order, I don't want to flip flop from header editing into splitting these two big pages up when I reach them, also hmm not sure if I would list for example the ultimate terrain tutorial in the header links, hmm...

I hate making decisions, I just want to edit ;)

2024-08-02T14:48:00Z

Been pondering about the design decision for these new pages, well one thing is clear, arma3:tools namespace is only for "just the facts, mam." type text, for example terrain builder and processor would only list what it is, where to download it and then pretty much link to the new page I'm going to create. Its completely wrong to have tools namespace have huge long tutorials what to do with the tool.

But I'm still struggling with the specific design decision for terrain builder and processor, so to save time and to keep this train rolling, I'm starting to edit headers in alphabetical order going through those namespaces which are arma3:config, arma3:missions, arma3:modeling and arma3:scripting before I reach these design decision pages, that is plenty of to do for today, most likely I cant get them all done even, so I can sneakily delay that decision until tomorrow ;)

Okay editing continues! :)

2024-08-02T15:09:00Z

First arma3: namespace is now done, this was PMC Editing Wiki: ArmA 3 Config namespace. Aayeah! The game is so ON! Going to get some ArmA 3 pages done now, whee! ;)

2024-08-02T15:37:00Z

Need to take a quick break to walk around and stretch my legs a bit, just feel very uncomfortable with this repetitive editing again.

2024-08-02T15:43:00Z

Back to editing, as I said quick walking around break, I'm editing about half way through arma3:missions namespace now, soon that will be done. Back to work.

2024-08-02T15:59:00Z

PMC Editing Wiki: ArmA 3 Missions namespace just got done, very nice! :)

There was a lot of good info, was almost surprised as I haven't been editing missions in over a year now not to mention checked PMC Editing Wiki areas through. Good stuff.

Now jumping straight into the next namespace, no time to waste.

2024-08-02T16:06:00Z

Hah that didn't take long, only two sub pages in PMC Editing Wiki: ArmA 3 Modeling namespace, got it done in no time.

Wrote two todo tasks for myself on later date, need to fix few things in this namespace, but now going to switch into the next namespace.

2024-08-02T16:37:00Z

Okay got another namespace done, this is PMC Editing Wiki: ArmA 3 Scripting and unfortunately its now the last one in this alphabetical list before arma3:terrain which forces me to make some hard decisions, yikes! Nah its all good, I'm really happy and surprised that I've gotten so many namespaces done today, great progress once again :)

But now of course I need to take a small break again to ponder more about those terrain builder and terrain processor page edits, hmph.

2024-08-02T16:54:00Z

Not sure if this was a good decision but it doesn't get any better with me just sitting here staring at the sitemap, I'm going to now create arma3:terrain:terrain-builder and arma3:terrain:terrain-processor namespaces, they will be stumps until I get to the original pages when going through the list alphabetically. I simply cannot waste time here wondering about this shit for too long.

2024-08-02T17:00:00Z

Done, terrain builder and terrain processor namespaces created, well technically they are just pages now, they turn into namespaces once I create sub pages there, but the stump is the most important thing, to have that link ready to go.

Now I'll begin going through arma3:terrain namespace, just as those hundreds of other sub pages before, it most likely will take a long time before I even get to the terrain-builder stump, hmm probably will run into the overly long tutorial pages first. Anyways, editing continues.

2024-08-02T18:00:00Z

Going to take a lunch break...

2024-08-02T18:30:00Z

Back to editing, now I have a bit time before I have to take a break to mop up some real life chores, but should be able to make good damage on these navigation header links until that.

2024-08-02T19:16:00Z

I need to take a break because starting to get into such exhausted mode that making mistakes increase, I just clicked the next sitemap link which clearly to me was "the next", however it was like 10-15 links ABOVE the next one. Feels like I'm running on muscle memory, not even "being present" of what I'm editing, I'm just editing like a factory line. So yeah need to take at least one hour break, possibly more, to really reset myself and get my head back into the game. I definitely do plan on editing more pages today, would be really cool to finish arma3:terrain namespace tonight, but as long as I can edit few more tonight that's fine with me.

2024-08-02T21:39:00Z

And back to editing some website text again, this break was refreshing and I still have couple of hours left in my day but most likely tonight it will go to overtime as I slept so much last night, so hopefully can do some good work from now on until I snooze off.

2024-08-02T22:08:00Z

Hooyah! That big PMC Editing Wiki: ArmA 3 Terrain namespace with its sub pages is now done! :D

New terrain-builder and terrain-processor namespaces are not done. Too long tutorial pages are not split either. These tasks are quite painful to get right, so I will leave them to such day that I'm well rested etc before starting that task.

Had to say that even though I did rest away from text editing, it didn't really help as I'm after all quite close to the end part of the day, when I did last pages of that arma3:terrain namespace it felt like going in full zombi mode using muscle memory, heh.

Because of that I'll leave arma3:texturing namespace for tomorrow, I'm combat ineffective now, I'd do more harm than good if I kept editing some more tonight, its time to RTB, this mission is done for today.

Cant wait for tomorrow when starting that arma3:texturing namespace, also arma3:tools is not that big and arma3: root itself, yeah I think they can be all done tomorrow, hopefully :)
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Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: PMC Editing Wiki Navigation Headers Project

Post by Snake Man »

2024-08-03T10:55:00Z

Had to get my real life chore logistics done for this week, that happened just minute ago, now its time to work on PMC Editing Wiki headers again. Feeling quite tired today, don't have any motivation to edit but have to get it done as my big mouth promised so last night, never make any promises so you never need to break your word, hoh.

Anyways, now starting editing arma3:texturing namespace, it looks fairly small, my goal for today is to edit one page so I can tick that check box, but would be cool to finish this namespace at least.

2024-08-03T10:59:00Z

First page for today edited, PMC Editing Wiki: ArmA 3 Texturing Basics, but since I have the tools and PMC Editing Wiki sitemap open I'll continue editing, besides I have nothing else to do, guess this beats watching youtube cat videos..

2024-08-03T11:05:00Z

Very short/small PMC Editing Wiki: ArmA 3 Texturing namespace is now done, yawn.

No idea what else to do and too lazy to even go take a nap, so why not continue with muscle memory, chipping away at this project one page at the time, no rush, no worries, "hey, why not." heh.

2024-08-03T11:32:00Z

PMC Editing Wiki: ArmA 3 Tools is the last namespace-in-namespace on arma3: root, now there is only those individual "homeless" pages left in arma3: root namespace. Well, arma3:tools was pretty quick to make, it just... got done without even noticing it.

Been thinking about finding a home for those root namespace pages, like falcon4:, ofp:, arma:, arma2: and arma3:, these root namespaces should be empty with only sub-namespaces like "tools", "missions", "terrain" etc directories there. Of course there are some pages that do not belong to none of the regular categories, for example "howto install arma3 linux dedicated server", I mean... no idea what category that would be, or even what it most closely fit. Perhaps I'll add something like "arma3:misc" or "arma3:homeless" heh. Hmm perhaps some other word which would easily fit into search engine use, hmm "arma3:tutorials" or something, dunno.

Also not sure if I mentioned this yesterday already but I want to add "sound" namespace to all game engines, well perhaps not to falcon4: cant remember if sounds were that much edited in F4 theaters. But at least arma2: and arma3: has a lot of sound based config editing, including some OGG/WSS editing info as well, so that namespace would be in good use.

Anyways, continuing editing now those homeless arma3: root namespace individual pages, would be so great to have them finished today but I'm so tired and lazy now that can only proceed one page at the time, whatever happens I'm cool with it...

2024-08-03T11:45:00Z

Was just editing PMC Editing Wiki: ArmA 3 Batch File Examples page and just before saving it noticed that I forgot to add the navigation header links... I mean, really? You got ONE job... haha. The one reason I'm editing these pages and almost forgot to add it, yeah, talking about editing on muscle memory just zoned out here ;)

Focus man, focus!

2024-08-03T12:31:00Z

All done, whole PMC Editing Wiki: ArmA 3 namespace has now been edited to add navigation header links! :D

Wow the significance of getting this huge project done is lost on me now as I'm so tired, its like "shrug, ok? so?" hehe.

But yeah its just awesome to have header links added into all pages now so everyone who visits PMC Editing Wiki from search engines or some forum or chat copy-pasted link can now see all the essential info related to that page category, no more thinking that what you see is what you get. Just very happy about getting that major problem fixed now.

There is still the issue of splitting those huge long pages up to smaller more focused pages, also several pages need to be moved and at least that sound namespace created, so there is small tinkering to do but nothing too bad, they are beyond the scope of this project.

Hmm guess I have to declare now that PMC Editing Wiki Navigation Headers Project is complete! :D
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