Giants Editor Script for 12km Terrain

Farming Simulator 22 editing discussion

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coop_63
Newbie
Posts: 3
Joined: 2022-09-05 20:24:00
Gaming Interests: Farming Simulator
Editing Interests: All, I (try) to edit everything.

Giants Editor Script for 12km Terrain

Post by coop_63 »

I have a question, what is the script for giants editor to be able to work on a 12km map?
Snake Man
Commander-In-Chief
Posts: 9948
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Giants Editor Script for 12km Terrain

Post by Snake Man »

Map, are you talking about PDA image?
coop_63
Newbie
Posts: 3
Joined: 2022-09-05 20:24:00
Gaming Interests: Farming Simulator
Editing Interests: All, I (try) to edit everything.

Re: Giants Editor Script for 12km Terrain

Post by coop_63 »

I want to work on a 12km map in giants editor and tried running the script to work on large maps (so the map is not flashing), I was wondering if there is a diffrent script once you get larger than a 8km map,

Here is the script I tired to run:

setAudioCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setLightCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setShapeCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 64);
Snake Man
Commander-In-Chief
Posts: 9948
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Giants Editor Script for 12km Terrain

Post by Snake Man »

Ah thats terrain not PDA map then.

Check out www.farming-simulator.org Giants Editor page for scripts all the way up to 32km terrain size.

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