[FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Farming Simulator 19 editing discussion

Moderators: Lone Wolf, Snake Man

Loopaz
Newbie
Posts: 4
Joined: 2022-06-02 20:51:13
Gaming Interests: ArmA 3
Editing Interests: Terrains

[FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Loopaz »

Hello.
An word of introduction.

to be contiuned...
Loopaz
Newbie
Posts: 4
Joined: 2022-06-02 20:51:13
Gaming Interests: ArmA 3
Editing Interests: Terrains

Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Loopaz »

So in word of explenation.
I was think that this topic will be able to edit for grow of information. If this is impossible than this is useless. I would like to write the steps what i have done, problems and ways how i figure out them for people looking help with issues like mine. If there will be someone whith the same resolved issue by me then this will be useful but only when i be able to edit the post. If its not possible then i ask for delete whole topic cause its misunderstanding.
Snake Man
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Posts: 9833
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Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
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Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Snake Man »

There is no need for any odd [reserved] posts, just create a new reply to ask a question or share new information or tips. Lets keep it simple.
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Loopaz
Newbie
Posts: 4
Joined: 2022-06-02 20:51:13
Gaming Interests: ArmA 3
Editing Interests: Terrains

Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Loopaz »

The question of the day:

How to make editor use all cores?
For now he use 1 of my six cores. It is possible to force editor to work on all cores? Scripts with editing terrain or saving or loading takes enormous time..
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Snake Man »

Giants Editor (GE) is not multi threaded, at least never seen it behave like that. This editor is extremely crude, it just gets the job done without any user friendliness or advanced features.
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.

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Loopaz
Newbie
Posts: 4
Joined: 2022-06-02 20:51:13
Gaming Interests: ArmA 3
Editing Interests: Terrains

Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Loopaz »

So going by this better will be:
1. Put out Phenom II x6 3.3GHz
2. Put back Phenom II x4 3.4GHz

This is right ?
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: [FS17] (GE 7.1.0 & FS17 1.5.3) General topic of my own terrain editing issues

Post by Snake Man »

Judging by gigahertz, I'd say makes no difference. Giants Editor is a shitty tool, just accept that and use it, we all have to.
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