Hi Luk!
Thanks a lot for your shots! I've been busy some time. My boss told me to take some free time because it would be "not so much work during february and march" but the opposite happened. I've been away for almost the whole month
Nevertheless, I got it working in FF5.5, but... I used FF5.5.3, they got now FF5.5.5 which I am downloading right now. It is very hard to keep it up with the latest version. Anyway, I will keep the te_new.tac and will try to get that hill top issue fixed. I am still working to get FreeFalcon running on my laptop to work on it when I'm in the hotel, but things are quite difficult. The only thing I got running on that thing is command & conquer, tiberian sun

So, I will try it out on the weekends.
I do not dare to start working on a campaign yet. First, I will mark all those hilltops and try to find any SAM objective for those when I upgraded to FF5.5.5. Then, I will check those in 3D flight to see what happens... But until now, I did not find any SAM objective number in FF5. And nobody will tell me
So, it is basically trial and error what is going on then.
So, the status is: The te_new.tac is up 'n' running for FF5.5.3 and I think that it will work on FF5.5.5 too, but without the hilltop objectives. Still, there is a lot of work going on by luk's side with leveling the air bases and retiling around airbases. The auto tiling looks very good right now.
@Luk: We will need to test every airbase with the AI landing and departing on it, F-16's and some bomber type. We had some trouble on bologna airport back with the balkan theater, so every airport near the alps for example might have difficulties with the AI crashing or missing the runway because the dive gets too steep.
Best regards,
Tobi