Sound Config tutorial
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Snake Man
- Commander-In-Chief
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- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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Sound Config tutorial
I have finally added the Sound Config tutorial to our wiki, it should explain how to do basic sound replacement config for ArmA 2 (also should work just fine for ArmA also).
Read PMC Editing Wiki: Sound Config tutorial page.
Feel free to ask questions and I'll try to improve the tutorial as necessary.
Thanks.
Read PMC Editing Wiki: Sound Config tutorial page.
Feel free to ask questions and I'll try to improve the tutorial as necessary.
Thanks.
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T_Rex
- FreeFalcon
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Re: Sound Config tutorial
Hey SnakeMan (or anyone else who can answer)-
I have a question about configs - let me know if you'd rather have this a separate topic.
But, I've been asked to help config a helo. I grabbed a config from a similar helo to learn from. This is for helos, but I've noticed the same thing for weapons and other vehicles. The config goes through the entire hierarchy.
But, I've also seen configs that start with a base class, and just change stuff. Like,
Is there a "best practice" when it comes to this?
Thanks!
I have a question about configs - let me know if you'd rather have this a separate topic.
But, I've been asked to help config a helo. I grabbed a config from a similar helo to learn from. This is for helos, but I've noticed the same thing for weapons and other vehicles. The config goes through the entire hierarchy.
Code: Select all
class CfgVehicles
{
class AllVehicles;
class Air: AllVehicles
{
class Sounds;
};
class Helicopter: Air
{
class Turrets
{
class MainTurret;
};
class NewTurret;
class ViewPilot;
class AnimationSources;
class Sounds: Sounds
{
class Engine;
class Movement;
};
};
class ***new helo***:helicopter
{...};
Code: Select all
class helicopter;
class *new helo*: helicopter
{...};
Thanks!
Sic Semper tyrannosauro.
-
Snake Man
- Commander-In-Chief
- Posts: 9909
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
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Re: Sound Config tutorial
Correct practice is the class newhelo: helicopter.
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