I have edited Nevada theater just by accident and it snowball rolled quietly into a full v0.5 state. There is now completely new tiles dropped on top of korean texture.bin which is much further developed terrain tiling (airbases, etc) than the existing unique nevada .bin earlier. Also the excellent airbase research work from Red Dog is now in for the first time. Due the new airbase objectives (actually the removed ones), linking has been upgraded a bit.
The tiles are taken from google earth and are 512 res, they are nothing special, but definitely better than the low res poop we had before.
This topic is created to pool up all the resources and I'm asking now that does anyone have anything to contribute for Nevada v0.5 release?
I believe Toonces at least have new campaign stuff, but that is obsolete also now because we have new airbases in with new linking so the .cam file is not compatible anymore. Again I remind everyone to use TCL scripts... Toonces, did you?

There is no estimated time for the release, I've been dropping missing tiles in every now and then for the past week(s) but now it looks quite complete. I will make full NSIS installer package out of it as with v0.4 so there is no install problems for anyone. Its going to be theater as usual, even though this is not to be considered PMC theater dev cycle beginning again.
So again everyone if you have anything to contribute to next Nevada release, please post to this topic. Thanks.
Read the online manual.