Right now the way I see it, we are missing many textures/rvmats for the soldier models which are referenced from ca\characters. We miss many terrain objects which are referenced mostly from ca\buildings. There was I believe some CfgVoices changes too, but that is very trivial and can be removed without further thought.
All I'm saying is, that because VTE is such a monster sized mod, we need to plan carefully the design how to make it, I wont be editing for two weeks straight only then to discover that oh I should have done this the other way around and start again, no way man.
Oh and I made stand alone M16A1 addon already, to test how the weapon porting works. It was pretty easy to get it working ingame. I cant say if it looked better or not, this screenshot is way too dark.
