3DS Max Polygon Cruncher
Moderators: Lone Wolf, Snake Man
-
- Commander-In-Chief
- Posts: 9833
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
3DS Max Polygon Cruncher
In 3DS Max you can install plugin called Polygon Cruncher, it will take your model and reduce the polygons in it, making it more suitable for low poly game modeling use.
I tested it briefly when I had 3ds max installed, it worked ok no problems. I wasn't totally impressed by its results, but yeah indeed it beats any manual work you'd have to do for the model to reduce its resolution. I mean going from 5000 poly model into 100 polys is going to take some work, with this tool, its quite fast.
Has anyone else used it, any tips etc how to configure it properly for best results?
I tested it briefly when I had 3ds max installed, it worked ok no problems. I wasn't totally impressed by its results, but yeah indeed it beats any manual work you'd have to do for the model to reduce its resolution. I mean going from 5000 poly model into 100 polys is going to take some work, with this tool, its quite fast.
Has anyone else used it, any tips etc how to configure it properly for best results?
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".