Strange heights on map?
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- Recruit
- Posts: 15
- Joined: 2008-04-27 11:07:45
- Location: Mississippi
Strange heights on map?
Hey all,
Has anyone run into this problem when making maps?
http://www.leondus.com/egroups/I7map.jpg
I was just previewing a map I just did with Wilbur and it seems that almost 90% of the map is covered with the height numbers.
Does anyone know what I did wrong?
Thanks
Has anyone run into this problem when making maps?
http://www.leondus.com/egroups/I7map.jpg
I was just previewing a map I just did with Wilbur and it seems that almost 90% of the map is covered with the height numbers.
Does anyone know what I did wrong?
Thanks
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- Commander-In-Chief
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- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
I'm not exactly sure but thats perhaps because its very large terrain... Am I correct to say that this is perhaps 51km terrain or definitely at least 25km?
It might even be large terrain and too smooth terrain. Try making it more rough elevations to see if that helps, of course thats not really a solution but I recall that sometimes I have those elevation numbers and sometimes I dont, depends on the terrain (but I might confuse it to the size too).
It might even be large terrain and too smooth terrain. Try making it more rough elevations to see if that helps, of course thats not really a solution but I recall that sometimes I have those elevation numbers and sometimes I dont, depends on the terrain (but I might confuse it to the size too).
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- Recruit
- Posts: 15
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- Location: Mississippi
I might have fixed it.
From what I can tell, it had something to do with the elevation steps of 5.
Example, from the photo above i made a hill with a base of 5m lowest to 20m highest.
To removed the row of numbers, I selected cells of the effected terrain used "Relative Change" lowered the cells to "5" and set "Relative Change" to 1 and upped it until I had 19m slop with 20m top
Worked like a charm
Before it was like
20m
L
.L
..L
5m
now
20m
\
.\
..\
5m
From what I can tell, it had something to do with the elevation steps of 5.
Example, from the photo above i made a hill with a base of 5m lowest to 20m highest.
To removed the row of numbers, I selected cells of the effected terrain used "Relative Change" lowered the cells to "5" and set "Relative Change" to 1 and upped it until I had 19m slop with 20m top
Worked like a charm

Before it was like
20m
L
.L
..L
5m
now
20m
\
.\
..\
5m