ArmA v1.14 final patch released!
Moderators: Lone Wolf, Snake Man
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- Commander-In-Chief
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- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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ArmA v1.14 final patch released!
Armed Assault v1.14 final patch has been released!
Check out BI Wiki page about it. Or Maruk's post here.
General
* Newly adjusted default field of view
* Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
* Significant optimizations with large view distances
* New scripting functions (string manipulation, multiplayer synchronization)
* Further improved recoil
* Improved airplane turn dynamics simulation (including improved rudder simulation)
* Fixed clipping issues with 16:9 or TrippleHead displays
Multiplayer
* Numerous voice over net and multiplayer related fixes and improvements
* BattlEye anti-cheating system
AI
* AI bridge pathfinding much improved
* Many combat AI improvements and tuning
* Fixed some bugs in the AI target recognition both visually and aurally
Stability and Compatibility
* Fixed compatibility issues with Vista x64 platform with 4 GB RAM
* Fixed Out Of Memory problems caused by exhausting 32b virtual address space
* Fixed compatibility problems caused by various copy protections used
* Fog is rendered correctly on DX10 generation cards
New content
* ArmA Warfare
* Southern Sahrani
* Desert Marines
* Woodland Army soldiers
Check out BI Wiki page about it. Or Maruk's post here.
General
* Newly adjusted default field of view
* Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
* Significant optimizations with large view distances
* New scripting functions (string manipulation, multiplayer synchronization)
* Further improved recoil
* Improved airplane turn dynamics simulation (including improved rudder simulation)
* Fixed clipping issues with 16:9 or TrippleHead displays
Multiplayer
* Numerous voice over net and multiplayer related fixes and improvements
* BattlEye anti-cheating system
AI
* AI bridge pathfinding much improved
* Many combat AI improvements and tuning
* Fixed some bugs in the AI target recognition both visually and aurally
Stability and Compatibility
* Fixed compatibility issues with Vista x64 platform with 4 GB RAM
* Fixed Out Of Memory problems caused by exhausting 32b virtual address space
* Fixed compatibility problems caused by various copy protections used
* Fog is rendered correctly on DX10 generation cards
New content
* ArmA Warfare
* Southern Sahrani
* Desert Marines
* Woodland Army soldiers
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- Recruit
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- Gaming Interests: Falcon 4.0
- Editing Interests: Missions
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- Commander-In-Chief
- Posts: 9833
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Hehe maybe, will have to see. I had a quick test on it and it seemed to work nicely. Have to play some more though to get the real feel for it.
PMC TACTICAL FORUM AND OTHER WEBSITES GO DOWN SEPTEMBER 13TH 2025 IF WEB HOSTING YEARLY FEES ARE NOT PAID.
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".
IF YOU WANT TO KEEP USING PMC WEBSITES INCLUDING THIS FORUM, DOWNLOAD ADDONS, READ TUTORIALS, ETC, PLEASE HELP BY SUPPORTING PMC.
Support PMC
Please help to keep PMC websites online, if domains are let to expire then it will be "game over, man!".