Great map editor

3D modeling, image editing, programming, text editing etc. Discussion here is not directly related to any game titles we feature.

Moderators: Lone Wolf, Snake Man

Leondus
Recruit
Posts: 15
Joined: 2008-04-27 11:07:45
Location: Mississippi

Great map editor

Post by Leondus »

http://www.bundysoft.com/L3DT/

I have been playing around with the map maker and really like it.
After making your map with L3DT, just open the .Ter file with Wilbur and convert it to .TXT and then import it with WrpTool :)
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Post by Snake Man »

I was looking at that free download, it says "Heightfield (in RAM)" 2k x 2k, so it means the WRP sized islands we can build is up to 2048x2048 cells right?

In that case it would be perfect, no need for professional edition which costs money.
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Leondus
Recruit
Posts: 15
Joined: 2008-04-27 11:07:45
Location: Mississippi

Post by Leondus »

I'm not sure myself about the "Heightfield (in RAM)" but I just made a 1024x1024 map and just checked a preview of my work with OFP. No errors or anything :D

I did note that when you click on "new map" use "Design/inflate (black)" and after clicking next, the map size is 1024x1024 (x=16 Y=16), to make a smaller 512x512 use X=8 Y=8
then click okay

Design map brush page, I'm winged my way thro it and can't really give any advice yet.

BTW, here is the 1024x1024 I made, just import it to WrpTool.

http://www.leondus.com/egroups/0a.rar 3.7mb

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