Thoughts and suggestions
Moderators: Lone Wolf, Snake Man
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- 1st Lt
- Posts: 121
- Joined: 2003-10-30 23:08:11
Thoughts and suggestions
I thought I'd make a thread for my ideas. I'll try to make them attainable. No fully working FSB models with tunnels and all that crap.
In the model aditing software, is it possible to shrink the VC/NVA? Right now the indigs and the like are way too ripped and tall.
Would it be possible to shrink the sizes of indig Southern forces too?
Also, add some small SF montagnards.
In the model aditing software, is it possible to shrink the VC/NVA? Right now the indigs and the like are way too ripped and tall.
Would it be possible to shrink the sizes of indig Southern forces too?
Also, add some small SF montagnards.
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- Commander-In-Chief
- Posts: 9832
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- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
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It is very easy to shrink a model in O2, however somehow the ArmA engine takes the skeleton (body) weights for the animations and when the weights arent matching to the size (or whatever, I dont know) then the soldier model "explodes" into this thing type of creature, its scary.
Ultimately you have to re-weight all the skeletons parts if you shrink down the model, also I'm not sure how the weapon is handled then, I mean if US soldier holds a rifle its positioned normally, but if a VC does it, the rifle floats around his forehead. I have no clue if the weapon position is related to the individual soldier model or just ArmA engine default.
I would like to see small soldier models for the Asian people for sure. Hopefully we/I learn how to weight the model and there is no further issues to deal with.
Ultimately you have to re-weight all the skeletons parts if you shrink down the model, also I'm not sure how the weapon is handled then, I mean if US soldier holds a rifle its positioned normally, but if a VC does it, the rifle floats around his forehead. I have no clue if the weapon position is related to the individual soldier model or just ArmA engine default.
I would like to see small soldier models for the Asian people for sure. Hopefully we/I learn how to weight the model and there is no further issues to deal with.
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- Recruit
- Posts: 61
- Joined: 2008-03-11 10:09:37
Unfortunetely i don't know anything about the "characters"
But you saw that "mini" fighters from Nelphim? They are just half hight as the leg of a soldier
Heres an ArmA Addon with smaller soldiers
http://armed-assault.de/news/wip-rundown.html
But you saw that "mini" fighters from Nelphim? They are just half hight as the leg of a soldier
Heres an ArmA Addon with smaller soldiers
http://armed-assault.de/news/wip-rundown.html
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- Commander-In-Chief
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- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Are you german, can you translate what it says... I have no idea. I'm assuming she re-weighted the models to work properly?
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- Recruit
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Theres just a reffer to her (Shes a woman!! Think about that!) other stuff, and that she may compare it
http://www.armabase.de/page/content/ima ... nimjl5.gif
http://www.armabase.de/page/content/ima ... nimjl5.gif
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- Recruit
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- Commander-In-Chief
- Posts: 9832
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Can't be done, turrets wont work in aircrafts (but they do work on helicopters, ships and ground vehicles). Maybe in ArmA 2?
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