LOD issue

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Death_119
Lt Colonel
Posts: 278
Joined: 2000-08-19 22:01:01
Location: Ness ziona, Israel

LOD issue

Post by Death_119 »

Few days ago Mrivers sent me his great 3 pyramid models for me to use. not knowing what i should do with those models i contacted Codec and Fred for help. they both like usualy were willing to help and guided me in a way of solving this.

well enough talking, this is what i did:

1. opening LE.
2. Action<Append Model - selecting the first model provided by Mrivers.
3. Action<Append Parent Record, writing down the number.
4. Action<Append Texture, again selecting the first texture of the model.

5. Help<Model Textures Setup. following the process: at first entering the parent record number i wrote eralier, after that the LOD number and selecting the Texture again from hardrive.

thats as far as i know, what else i need to do in order to use Tacedit to place those?
Spike
2nd Lt
Posts: 89
Joined: 2001-11-01 23:01:01
Location: Germany

Re: LOD issue

Post by Spike »

I believe that you have to create a new feature or entity in the database for the pyramid. This should enable you to place the new feature with TacEd. Better talk to Shawn Agne, I'm shure he can help you with this prob.

Good luck.
Death_119
Lt Colonel
Posts: 278
Joined: 2000-08-19 22:01:01
Location: Ness ziona, Israel

Re: LOD issue

Post by Death_119 »

I don't know, i'm sick with it, been spending dyas on that with out any sort of results.
ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: LOD issue

Post by ccc »

Dudi, let DB guru set up pyramids in main DB. focus on other theater stuff :D

hey, time to release another beta? :D

BTW if you got 3-view or featured pic of IAF phantoms , give me a shout. try to finish the last part of phantom legend.
Death_119
Lt Colonel
Posts: 278
Joined: 2000-08-19 22:01:01
Location: Ness ziona, Israel

Re: LOD issue

Post by Death_119 »

Hey CCC :). well, other theater stuff are done, just sound this and to sort linking in campaign (test number 53 was running well :).

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