1. get F4browse and LodEditor.
2. get new 3d pit files ( where? God knows )
=============================================
then, Simple trick for LOD and Database guys.
*For LOD part, using LodEditor
take new 3d pit LOD and skins, add them to database, use wizard to
set up a parent record, yes, only one LOD in it. ( [Help] > [ Model/textuer..] )
you may have to adjust texture# when adding texture to TEX DB.
then pick a CT recod as you wish, say, CT#2910. add your new parent# to
parent-normal slot. DONE lod part.
** then go to database part, using F4Browse,
go to vehicle--aircraft folder, say you want to add a F15C 3d pit,
pick F15C, use [COPY CT record] function. then edit this new CT.
do as following:
1. erase F15C name in first blank, leave it no-name, empty. (i think
you can name it 15c 3pit, wont hurt.
2. enter [CT Recd] slot 2910
3. press [CT Recd[ button to enter editing page,
fill/change major slots like this:
==============================
> name: empty
> doman: air
> class: SFX
> type 3
> subtype 7
> specific 255
> mode: normal
> file type: none
> record: o
====================================
done.
*** To use auto-switching 3d pit,
1. in this folder
C:\MicroProse\Falcon4\art\ckptart
set up a new folder F15C
C:\MicroProse\Falcon4\art\ckptart\f15c
2. copy default 3dckpit.dat and put it in
C:\MicroProse\Falcon4\art\ckptart\f15c
3. open your f15c 3dckpit.dat with Notepad, edit this line:
--------------------------------
// the LOD models to use.
cockpitmodel 1; // the main 3d cockpit model
------------------------------------------------
change the "1" to your PARENT# (not CT record #)!!!
ALL DONE!

(not really, you still miss a lot, but it works at least
