Helmet Mounted Display in 2D ckpt

Falcon 4 general discussion (please no editing discussion)

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crow
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Joined: 2001-06-30 22:01:01
Location: UK

Helmet Mounted Display in 2D ckpt

Post by crow »

I was playing round with adding HUD data into various views and thought maybe it could represent an HMD.you can lock and track aircraft from the rear and gives much improved SA in the rear views.Great in DGFT.s http://f4gfx.20fr.com
:)
F4GFX
ccc
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Re: Helmet Mounted Display in 2D ckpt

Post by ccc »

GREAT!

btw, I want a fully-modeled russian HUD and HMS!! :D
crow
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Location: UK

Re: Helmet Mounted Display in 2D ckpt

Post by crow »

LOL!!! me too :D :D
F4GFX
Zaggy
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Re: Helmet Mounted Display in 2D ckpt

Post by Zaggy »

Anyway of making the actual symbology Full Screen, to better represent a HMS? And secondly, any way to edit the symbology to remove items that arent needed??? Gun funnel, watermark, radar stuff???
Daniel "Zaggy" Bell
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps
crow
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Location: UK

Re: Helmet Mounted Display in 2D ckpt

Post by crow »

yes it could be made full screen.not sure bout removing stuff.That would need exe edit.bit beyond me.
Would like to give it a go though :D
F4GFX
Ice
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Re: Helmet Mounted Display in 2D ckpt

Post by Ice »

Wouw Crow, :D


greetz Ice.
         "The Dutch"
343rdBadger
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Re: Helmet Mounted Display in 2D ckpt

Post by 343rdBadger »

just found this post......how is it comming along???...any word on that HMS??

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