The terrain type map is compiled and is on use with CATE right now, it works nicely. View the terrain types image and also legend for reference.
Old T-Bone tiles are re-used and completed to the normal standard full tile-sets. Complete tilesets include basic terrain type, roads, rivers, bridges, cities and transtitions to other terrain types. Currently we have these ODS terrain types ready in game at the moment.
View the results of the tiling in the actual in game screenshots using the cool T-Bone platinum skyfix if I might add...
Temporary screenshot gallery
And when you're looked upon those, please feel free to post honest comments about the look of the terrain now. I have some problems making decisions of which look the most realistic in the middle east region. Its difficult to imagine the wasteland empty desert and then again some lushy green vegetation at some parts.
So please help me to decide where we're going with the terrain types

btw
Next I'm trying to create some woodland/forest tiles for Iran, but these give me great trouble because Iran should have these rocky mountains... but I've seen images of very much green forests. So care needs to be taken to plan this tiling process.
When we have decided what tiles to do into these different terrain types, its no biggie to put together tiles + CATE configs.
Please post some feedback, its more valuable to me that you can imagine.
PMC TFW
Snake Man