New theater idea

Terrain / Theater editing

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icebrain
1st Lt
Posts: 116
Joined: 2001-06-12 22:01:01

New theater idea

Post by icebrain »

What about a Siberia/Russia campaign? No F-16's, all Russian/PRC equipment. Scenarios similar to the one in Bear and the Dragon... China wants resources in Siberia and attacks.
Snake Man
Commander-In-Chief
Posts: 9784
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: New theater idea

Post by Snake Man »

Give me coordinates (west, north, east, south) and I'll see what we can do with the datas.

If you can, go first with the 128 theater size, which is 20 x 20 degrees of area.

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ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New theater idea

Post by ccc »

Im scared.
Theater making now turns into a mass-production business :D :D
Expect we could cover 99.9% landmass in one week :D
T_Rex
FreeFalcon
Posts: 848
Joined: 2001-03-04 23:01:01
Location: here

Re: New theater idea

Post by T_Rex »

There are issues with the Russian tdfs/e00s, though, aren't there? I have a Bering Straits campaign with some work done, but no tdfs.

But if the Russian features problem is solved. :D :D :D :D
Sic Semper tyrannosauro.
Zaggy
Colonel
Posts: 380
Joined: 2001-07-09 22:01:01
Location: AU

Re: New theater idea

Post by Zaggy »

Last time i tried messing with Russian (west) Drainage Network e00's, everything ground to halt... Was messing with an EF2000 style theater... The same is also true (if i remember right) for the China Drainage Network e00's... But if the issue's have been resolved, I say, GO FOR IT!!!!!! :)
Daniel "Zaggy" Bell
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps

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