Weird stuff
Moderators: Lone Wolf, Snake Man
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- Lt Colonel
- Posts: 278
- Joined: 2000-08-19 22:01:01
- Location: Ness ziona, Israel
Weird stuff
I made today a small test in my long journy of having a decent ground war. well i was trying to run a Demo campaign with two types of configurations:
1) Junctions as the leading objectives between links.
2) cities insted of junctions.
the thing was that next to all objectvies, and not only to junctions ground units seems to react really weird when it comes to cities objectvies, by weird it comes to correct. what was the thing? if at first under the junctions units were having 1,2 even 10 steps and then redoing what they already did, under cities insted of junctions units actaully were engaging deep high enemy ground, conquering and so... also with a certin limit, not all, but yet enough to see a diffrence.
kind a weird.
1) Junctions as the leading objectives between links.
2) cities insted of junctions.
the thing was that next to all objectvies, and not only to junctions ground units seems to react really weird when it comes to cities objectvies, by weird it comes to correct. what was the thing? if at first under the junctions units were having 1,2 even 10 steps and then redoing what they already did, under cities insted of junctions units actaully were engaging deep high enemy ground, conquering and so... also with a certin limit, not all, but yet enough to see a diffrence.
kind a weird.