We are attempting to create a new theater using some of the desert tiles and the Korea tiles.
We can't create a palette that fits these two types of terrain.
Could you give son tips about how to manage the color palette to create a optimun fartiles.pal
Thanks a lot
Please Snake_Man, we need your help
Moderators: Lone Wolf, Snake Man
Re: Please Snake_Man, we need your help
I'm not expert on fartiles.pal issue, actually I'm looking for same information at this moment, so... maybe someone helps us.
PMC TFW
Snake Man
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Snake Man
Re: Please Snake_Man, we need your help
btw I've made some sort of M, L and T tile generator thing here. In my computer it creates all those files in "few minutes" by totally automatic.
I dont think anyone wants to resize/repallette all those new tiles H tiles they've made
PMC TFW
Snake Man
I dont think anyone wants to resize/repallette all those new tiles H tiles they've made

PMC TFW
Snake Man
Re: Please Snake_Man, we need your help
my 2c, you'd better re-sample the colors of one tile set, say, sampling colors of korea tiles for Dersert tiles.
Re: Please Snake_Man, we need your help
Snake_Man:
Did that program worked. I would really like to have it. Been having some problem creating new M,L,T textures from H files. And it takes too much time resizing and palleting them. It would be great to actually do it atumatically.
Falcon out
Did that program worked. I would really like to have it. Been having some problem creating new M,L,T textures from H files. And it takes too much time resizing and palleting them. It would be great to actually do it atumatically.
Falcon out
Re: Please Snake_Man, we need your help
I could put that thing for the downloads, but first some beta testers need to report if it actually works.
OK I know it _WORKS_ but really the fine tuning cosmetics like for example the palette, will alchemy use bilinear resampling or what... that I dont know. etc that kind of stuff.
But anyway, email me to nospam and I'll send you the package (300kb) so you can test it.
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Snake Man
OK I know it _WORKS_ but really the fine tuning cosmetics like for example the palette, will alchemy use bilinear resampling or what... that I dont know. etc that kind of stuff.
But anyway, email me to nospam and I'll send you the package (300kb) so you can test it.
PMC TFW
Snake Man
Re: Please Snake_Man, we need your help
Hi FalconPR,
your news said PR tiled. any progress?
your news said PR tiled. any progress?
Re: Please Snake_Man, we need your help
Yes PR is tiled plus the Virgin Islands. I also managed to make the sea look more tourquois plus some new tile, but haven't been able to make the correct M,T,L tiles. I hope with Snake_Man's prog I'll get them right and hopefully get some nice screenies up shortly.
Thanks for the Cuban Mig-21, I'll be testing everything tonight and let you know tomorrow. Hope that I and everyone would be flying th caribbean soon.
Thanks for all your help and support, you'll still be hearing from me from time to time.
Falcon out
Thanks for the Cuban Mig-21, I'll be testing everything tonight and let you know tomorrow. Hope that I and everyone would be flying th caribbean soon.
Thanks for all your help and support, you'll still be hearing from me from time to time.
Falcon out
Re: Please Snake_Man, we need your help
> but haven't been able to make the correct
> M,T,L tiles. I hope with Snake_Man's prog
> I'll get them right and hopefully get some
Did you get the runtiles package I sent you?
PMC TFW
Snake Man
> M,T,L tiles. I hope with Snake_Man's prog
> I'll get them right and hopefully get some
Did you get the runtiles package I sent you?
PMC TFW
Snake Man