Texture.bin

Terrain / Theater editing

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Malc
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Posts: 294
Joined: 2000-12-24 23:01:01
Location: England

Texture.bin

Post by Malc »

Hi,

Can anyone help me with the texture.bin... I tried through perl, using Julians scripts, but no joy, get a 0k file... tried the new Pathmaker tool, but just crashes on me all the time... this is driving me nuts... can anyone help?
Widowmaker
Lt. General
Posts: 1002
Joined: 2000-10-30 23:01:01
Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Texture.bin

Post by Widowmaker »

wich tetxture.bin are you trying to convert..

do you want to convert the Korea texture.bin in to textfile format

or they otherway around

I dont have experience yet with Pathmaker as I write the texture.bin manually till all tiles are finnished...then I am going to specifie terraintype and roads/rivers/coast

Please specify excactly what you want
either I can explain it to you or else send the files an I convert them for ya

Widowmaker
Widmak
Malc
Lt Colonel
Posts: 294
Joined: 2000-12-24 23:01:01
Location: England

Re: Texture.bin

Post by Malc »

Its the file TEXTURE.BIN as found in the terrdata\korea\texture directory. I'm trying to convert it to text so I can add the new textures from T-Bone to it. This way I can check them out ingame.

To date I have simply renamed them and added to the texture.zip, but obviously this is no good in the long term.
Widowmaker
Lt. General
Posts: 1002
Joined: 2000-10-30 23:01:01
Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Texture.bin

Post by Widowmaker »

double post..sorry

[This message has been edited by Widowmaker (edited May 08, 2001).]
Widmak
Widowmaker
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Posts: 1002
Joined: 2000-10-30 23:01:01
Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Texture.bin

Post by Widowmaker »

Well this will work till ya exeed the number of tilegroups on the Texture.bin

btw are u using perl to make the texture.txt
ifso how do you use perl

widmak
Widmak
Malc
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Posts: 294
Joined: 2000-12-24 23:01:01
Location: England

Re: Texture.bin

Post by Malc »

Yes, I downloaded a package called zipslack, a linux OS. After installing/setting it up, I reboot to start the session in DOS mode (Win95 release C). Once the Linux is started, I type "PERL".
The I type "tbin2txt.pl texture.bin >texture.txt". I leave the PC for 10 mins, come back, and the display hasn't changed at all, so I restart the system and from within Windows I find the file "texture.txt", but it has a filelength of zero K, and sure enough is empty... at this point I shout, swear, kick, punch, and generally abuse the PC, but that doesn't help either... Image

Bemused as ever... Image
Malc
Lt Colonel
Posts: 294
Joined: 2000-12-24 23:01:01
Location: England

Re: Texture.bin

Post by Malc »

Aha...! Dudi has just sent me a new .exe for Pathmaker, and it works! I now have the new tiles added to the .bin file! Thamks Dudi, that's another favor I owe you! Thanks Widowmaker for the help! I love this PC of mine, better stop kicking it for now...! Image

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