Give a Name to ........

WrpTool island creator utility

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dijkjp
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Posts: 11
Joined: 2003-11-02 17:20:58

Give a Name to ........

Post by dijkjp »

Hello computer freaks,

I do have the question.
1ste If, and so how can i give a City a Name on the
New Land that i make.

2de Is it possible to change a *.p3d its name and still
works on a *.WRP Eiland.

This are the questions for now and I work whit WRPtool Perfect Program
Thanks for reading this and I do hope for a help...
Regards J.P.
Snake_Man

Re: Give a Name to ........

Post by Snake_Man »

Hey thanks for posting, I didn't realize the Mapview name part was missing from the manual, its not anymore, already wrote something about it.

When you want to add a name to a place in your OFP mission editor/map view, you need to add "class Names" into the config.cpp file.

Code: Select all

            class Names {<br>                  class MyPlace <br>                  { <br>                  name="My OFP Place";<br>                  position[]={500,700,50};<br>                  };<br>            };      <br>
That code would make the map view show a text My OFP Place in the coordinates x 500 and y 700. You can find the coordinates by moving your mouse in WrpTool and looking the Mouse Position window area.

The fully working config.cpp would look like this then.

Code: Select all

class CfgPatches {<br>      class test_256 {<br>            units[] = {};<br>            worlds[] = {test_256};<br>      };<br>};<br><br>class CfgWorlds {<br>      class DefaultWorld {};<br>      class Intro : DefaultWorld {};<br>      class test_256 : Intro {<br>            description = "test 12km";<br>            icon = "test_256_test_256.paa";<br>            worldName = "test_256.wrp";<br>            cutscenes[] = { "..addonstest_256_animsXintro1",<br>                        "..addonstest_256_animsXintro2" };<br><br>            class Names {<br>                  class MyPlace <br>                  { <br>                  name="My OFP Place";<br>                  position[]={500,700,50};<br>                  };<br>            };      <br><br>      };<br>};<br><br>class CfgWorldList {<br>      class test_256 {};<br>};
Hope that helps, feel free to ask if you have any problems getting that to work.
dijkjp
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Posts: 11
Joined: 2003-11-02 17:20:58

Re: Snake_Man

Post by dijkjp »

Thank you for answering my first question, and yes i did read
something about it. But ik couldn't find a link that i can place more names of city's in one fully working config.cpp ..

and Snake_man is mine second question slipt down by explaning me the first question.

Sorry but thanks again.
I think that i have to read the manual a view times again and again and play whit your explenations.

Well here it is raining again and my place for sleeping is calling me, so Snake_Man and makers of WRPtool you did make a great program for me.

regards J.P.
Snake_Man

Re: Give a Name to ........

Post by Snake_Man »

Is it possible to change a *.p3d its name and still works on a *.WRP Eiland.
I dont understand the question, to change p3d name... WrpTool reads all kinds of p3d names but of course we suggest not using spaces in the filename.
dijkjp
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Posts: 11
Joined: 2003-11-02 17:20:58

Re: Snake_Man

Post by dijkjp »

well iam comming from the netherlands and mine englisch is not so good so you can read that.

i wanted to change the names of p3d into a dutch name, and if it is possible, can i use them in the WRP eiland, and if yes, can i use it in OFPoint..

* my next question is, and i hope that everyone could read it.
I wanted to place the AGS_build into WRPtool and could see them with VIEW but when i wanted to see them in OFPoint i see nothing, nothing at all...
I did something wrong and i did use all selected objects to the ground first and later i didn't use it but still.....

sorry for my bat englisch but still i hope for a answer..

regards J.P.
Snake_Man

Re: Snake_Man

Post by Snake_Man »

i wanted to change the names of p3d into a dutch name
You should absolutely NOT DO THAT if you're talking about BIS/other objects. Its because you do not want to add the objects into your island pbo, if you want to use lets say BIS trees and bushes, you simply have to live with their names and add them as is. If you decide to take the existing p3ds, rename them and pack them to your island pbo then you're a fool like the HC people doing the Meekong release for example.

However if you speak of your own made object p3d files, of course you can name them as you please.
I wanted to place the AGS_build into WRPtool and  could see them with VIEW but when i wanted to see them in OFPoint i see nothing, nothing at all...
AGS buildings arent working that good in WrpTool because of their ODOL models are somewhat different. We are trying to find out the reason.
dijkjp
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Posts: 11
Joined: 2003-11-02 17:20:58

Re: Snake_Man

Post by dijkjp »

Snake_Man thanks for everything and i hope that i do understand the WRPtool better.

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