Well did you remember to save the lat/lon text with the correct settings; Set to Pixel, Decimal placed to 0 value?why is that when i make a 1024x1024 map in wilbur it wont import into wrptool? it excepts the txt file, but gives an elevation of -2.5m? for the whole map. tried 5 tests and all did the same problem.
51km Wilbur terrain
Moderators: Lone Wolf, Snake Man
51km Wilbur terrain
Snipe you wrote:
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- Captain
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Re: 51km Wilbur terrain
Weird... I always use 'set to map'... that seems to work for me.
BIA Configuration Manager
VBS developer
VBS developer
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Re: 51km Wilbur terrain
yup! i always save to a power of 2 and to pix?
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Re: 51km Wilbur terrain
and on another side track problem, i did for 256x256 maps,
exported as cells then pieced them together in a new 1024 map ( saving 255x255 pieces) they went together very well,
2 dys later i opened file to do more work and all textures, objects androads dissapeared? tried pieces from scratch again and everything original was there, saved and reopened, same problem, aeverything dissapears. help!!!!!!!!!!!!!!
p.s.
thanks for the help
exported as cells then pieced them together in a new 1024 map ( saving 255x255 pieces) they went together very well,
2 dys later i opened file to do more work and all textures, objects androads dissapeared? tried pieces from scratch again and everything original was there, saved and reopened, same problem, aeverything dissapears. help!!!!!!!!!!!!!!
p.s.
thanks for the help
Re: 51km Wilbur terrain
Export/Import of Cells is not a solution to your Wilbur import problem.
Could you send me your lat/lon text file from Wilbur and I could try to import it, to see if the text file is OK.
Could you send me your lat/lon text file from Wilbur and I could try to import it, to see if the text file is OK.
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Re: 51km Wilbur terrain
I actually found my problem, after six hours and twenty tests.
I had too many textures in my file. I read it in the manual and went from there, cant put no more than 500 textures at one time or it crashes!! well it did you were right. thanks
i think ill go read the manual from beginning to end now bye :-/
I had too many textures in my file. I read it in the manual and went from there, cant put no more than 500 textures at one time or it crashes!! well it did you were right. thanks
i think ill go read the manual from beginning to end now bye :-/
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- Captain
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Re: 51km Wilbur terrain
In facts it's 512 textures, we are working on this problem.I actually found my problem, after six hours and twenty tests.
I had too many textures in my file. I read it in the manual and went from there, cant put no more than 500 textures at one time or it crashes!! well it did you were right. thanks
i think ill go read the manual from beginning to end now bye :-/