I have a question is it possible to make a lower terraingrid than 50m like 25 or 12,5?
I've tried to get this but I doesn't work.
Smaller terraingrid?
Moderators: Lone Wolf, Snake Man
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- 1st Lt
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- Joined: 2004-01-07 08:46:56
Re: Smaller terraingrid?
Its been done, resonably recently, by Midship.
A type demo he called Infantry Range.
BE WARNED .... you need to lower your view distance and increase fog if you even want to view it.
http://ofp.gamezone.cz/index.php?showthis=8033
http://www.flashpoint1985.com/cgi-bin/i ... dship;st=0
A type demo he called Infantry Range.
BE WARNED .... you need to lower your view distance and increase fog if you even want to view it.
http://ofp.gamezone.cz/index.php?showthis=8033
http://www.flashpoint1985.com/cgi-bin/i ... dship;st=0
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- Recruit
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Re: Smaller terraingrid?


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- Newbie
- Posts: 2
- Joined: 2005-06-11 15:51:33
Re: Smaller terraingrid?
I have a working terrain with a 25m grid, so far it looks good ingame. But I cannot edit the wrp in wrptool. Wrptool automatically assumes a 50m grid, so I can´t place the objects at the right place.
I also opened Midships infantry range in wrptool, all objects were placed in the lower left corner.
Anybody got a workaround for that?
Telling Wrptool that we use a 25m grid?
I also opened Midships infantry range in wrptool, all objects were placed in the lower left corner.
Anybody got a workaround for that?
Telling Wrptool that we use a 25m grid?
Re: Smaller terraingrid?
I'll mention this to Dschulle, not sure if such feature is easy to implement though.Telling Wrptool that we use a 25m grid?
Btw MidShip should post some tech advisory info here on his island.
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- Newbie
- Posts: 2
- Joined: 2005-06-11 15:51:33
Re: Smaller terraingrid?
this is the standard wrptool config modified for 25m grid:
class CfgPatches {
class wrptool_25km {
units[] = {};
weapons[] = {};
worlds[] = {wrptool_25km};
requiredVersion = 1.91;
};
};
class CfgWorlds {
class DefaultWorld {};
class Intro : DefaultWorld {};
class wrptool_25km : Intro {
access = 3;
description = "WrpTool 25km";
icon = "wrptool_25km_wrptool_25km.paa";
worldName = "wrptool_25km.wrp";
cutscenes[] = {"..addonswrptool_25km_animsintro"};
landGrid = 25;
setterraingrid = 25;
centerPosition[] = {25600,25600,200};
class Grid
{
offsetX=0;
offsetY=0;
class Zoom1
{
zoomMax=0.200000;
format="XY";
formatX="Aa";
formatY="00";
stepX=256;
stepY=256;
};
class Zoom2
{
zoomMax=1e30; //1000000015047466219900000000000.000000;
format="XY";
formatX="A";
formatY="0";
stepX=2560;
stepY=2560;
};
};
};
};
class CfgWorldList {
class wrptool_25km {};
};
______________________________________________
the lines:
landGrid = 25;
setterraingrid = 25;
make the difference.
You can also choose any other grid size.
Maybe a function like that has been planned in Wrptool. If you choose "new" a window pops up where you choose the size of the island, 256x256 etc...
There´s a greyed out field for the grid size, it´s 50m but it´s not editable.
I read that there´s a similar adjustment in visitor, hidden somewhere, but it has not been tested.
There are also rumours that one version of trinity island has a smaller grid size but I did not find it.
Snakeman, do you know how to reach Midship??
class CfgPatches {
class wrptool_25km {
units[] = {};
weapons[] = {};
worlds[] = {wrptool_25km};
requiredVersion = 1.91;
};
};
class CfgWorlds {
class DefaultWorld {};
class Intro : DefaultWorld {};
class wrptool_25km : Intro {
access = 3;
description = "WrpTool 25km";
icon = "wrptool_25km_wrptool_25km.paa";
worldName = "wrptool_25km.wrp";
cutscenes[] = {"..addonswrptool_25km_animsintro"};
landGrid = 25;
setterraingrid = 25;
centerPosition[] = {25600,25600,200};
class Grid
{
offsetX=0;
offsetY=0;
class Zoom1
{
zoomMax=0.200000;
format="XY";
formatX="Aa";
formatY="00";
stepX=256;
stepY=256;
};
class Zoom2
{
zoomMax=1e30; //1000000015047466219900000000000.000000;
format="XY";
formatX="A";
formatY="0";
stepX=2560;
stepY=2560;
};
};
};
};
class CfgWorldList {
class wrptool_25km {};
};
______________________________________________
the lines:
landGrid = 25;
setterraingrid = 25;
make the difference.
You can also choose any other grid size.
Maybe a function like that has been planned in Wrptool. If you choose "new" a window pops up where you choose the size of the island, 256x256 etc...
There´s a greyed out field for the grid size, it´s 50m but it´s not editable.
I read that there´s a similar adjustment in visitor, hidden somewhere, but it has not been tested.
There are also rumours that one version of trinity island has a smaller grid size but I did not find it.
Snakeman, do you know how to reach Midship??
Re: Smaller terraingrid?
I got the word from Dschulle, it was like I expected, it would be quite difficult to implement the smaller terrain grid to WrpTool so we will not do it. Perhaps in the future (OFP2?) guys.
I dont know MidShips contact info, did you check his profile here on the forum or the readme of his demo island?
I dont know MidShips contact info, did you check his profile here on the forum or the readme of his demo island?