p3d models

WrpTool island creator utility

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kobay
Newbie
Posts: 2
Joined: 2004-01-24 19:45:13

p3d models

Post by kobay »

hy all
as i load island on wrptool i've got message of model not find on dir oect.ect.
were i can find this models?
tnks
Snake_Man

Re: p3d models

Post by Snake_Man »

were i can find this models?
Dont want to sound like a smart ass, but from dir oect.ect.
kobay
Newbie
Posts: 2
Joined: 2004-01-24 19:45:13

Re: p3d models

Post by kobay »

sorry but I donthave that dir oetc.
i've only the 3dprewiew with that files .bmp
in special i need the p3d obj of bridges

sorry but thanks
shinRaiden
Captain
Posts: 176
Joined: 2004-02-27 18:29:53

Re: p3d models

Post by shinRaiden »

In order to manipulate the placement of p3d objects, as well as any other game data, you will need to dePBO the OFP PBO files as directed in the first section of the WRPtool manual. You will then need to configure WRPtool to scan the directory locations of these dePBO'd folders. Specificly, you are looking for the O.pbo file, but you will need data.pbo and dat3d.pbo. If you wish to use CWC textures, you should add abel.pbo, eden.pbo, and cain.pbo. The relevant SEB nam pbo's would also be worth while.

If you have any questions or comments about the directions given in the manual, please post them here.

Thanks.

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