There seems to be some bug in FS22_rootCropStorage mod, yes they are warnings it gives but no errors in the log covers warnings or anything.
Code: Select all
2025-09-16 21:58 C:/FS22.Mods/PMC/FS22_rootCropStorage/rootCropStorage.i3d (71.27 ms)
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'CARROT'.
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'PARSNIP'.
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'BEETROOT'.
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'CARROT'.
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'PARSNIP'.
2025-09-16 21:58 Warning: UnloadTrigger has invalid fillType 'BEETROOT'.
2025-09-16 21:58 Warning: 'placeable.silo.storages.storage(0)' has invalid fillType 'CARROT'.
2025-09-16 21:58 Warning: 'placeable.silo.storages.storage(0)' has invalid fillType 'PARSNIP'.
2025-09-16 21:58 Warning: 'placeable.silo.storages.storage(0)' has invalid fillType 'BEETROOT'.
Hmm guess I have to look for some other root crop storage mod which is error free, or simply create one myself. I guess I could create XML config mod for this v1.1 mod with increased capacity as well for those large scale operations without the new crop types that error out.
Hmm, maybe. But that shit error mod would still be in my _Storage dir which is a NO go
If anyone know a way to prevent such errors with these giants released DLC's that you have not bought, a legal way, then please let me know. I never bought any of those FS22 DLC's after the year one seasons pass turned out to be useless with exception of Kubota Pack, so I assume that is why those warnings show up on my game log .txt file.
2025-10-08T08:49:05Z
In fact its simply better and easier to dump sugar beets and potatoes into the ground on some flat empty area you have available, then use some dump bucket or conveyor belt system to pick it up from the ground when its time to move it. That 800k liter capacity root crop storage is a joke in comparison to complete freedom of dumping as many millions of liters as you want.
What I would like to have is some massive "beet piler" placeable object or terrain placeables.xml created building that is a selling point for sugar beets, or some production chains building for you to process them further etc. But as far as I know there is no officially released beet piler placeable mod out there.