Modules/Scripts for VTE
Moderators: Snake Man, Lone Wolf
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				Stereotype00
 - Newbie
 - Posts: 4
 - Joined: 2011-11-15 23:20:08
 - Gaming Interests: ArmA, ArmA 2 and OFP.
 - Editing Interests: All, I (try) to edit everything.
 
Modules/Scripts for VTE
Hej,
first of all I want to thank you for realising vte. I really appreciate your work.
I am with the series since Operation Flashpoint, and the old SebNamPack. I didn't do much editing and scripting. So I have a few questions:
Are there modules for vte? Is there a moded simple support modul for vte, or an air transport script or modul?
Thank you for your help!
Kind Regards
			
			
									
						
										
						first of all I want to thank you for realising vte. I really appreciate your work.
I am with the series since Operation Flashpoint, and the old SebNamPack. I didn't do much editing and scripting. So I have a few questions:
Are there modules for vte? Is there a moded simple support modul for vte, or an air transport script or modul?
Thank you for your help!
Kind Regards
- 
				Snake Man
 - Commander-In-Chief
 - Posts: 9921
 - Joined: 2000-07-31 22:01:01
 - Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
 - Editing Interests: All, I (try) to edit everything.
 - Location: PMC
 
Re: Modules/Scripts for VTE
Sorry no, there is no editor modules for VTE. I was planning on putting out some script functions to help mission creators easily do all kinds of nice stuff, but never got around to it.
Anything specific that you need scripted? BTW if you have generic scripting questions, please post into the ArmA 2 Editing forum area
			
			
									
						
							Anything specific that you need scripted? BTW if you have generic scripting questions, please post into the ArmA 2 Editing forum area
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				Stereotype00
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 - Joined: 2011-11-15 23:20:08
 - Gaming Interests: ArmA, ArmA 2 and OFP.
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Re: Modules/Scripts for VTE
thanks for your reply. foremost there are three things I want to get scripted.
1. a Huey to take me off and fly me whereever I want to.
2. Airstrikes launched, not by the A10, but by a vietnam-era plane (on request)
3. Reinforcements to the battlezone via helicopter.
In sum, a support script/module
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						1. a Huey to take me off and fly me whereever I want to.
2. Airstrikes launched, not by the A10, but by a vietnam-era plane (on request)
3. Reinforcements to the battlezone via helicopter.
In sum, a support script/module
- 
				Snake Man
 - Commander-In-Chief
 - Posts: 9921
 - Joined: 2000-07-31 22:01:01
 - Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
 - Editing Interests: All, I (try) to edit everything.
 - Location: PMC
 
Re: Modules/Scripts for VTE
Hmm some OnMapSingleClick stuff needed for this, haven't done this in long time, back in ArmA maybe.Stereotype00 wrote:1. a Huey to take me off and fly me whereever I want to.
I simply used Mandoble's bombing scripts. You should check them out.2. Airstrikes launched, not by the A10, but by a vietnam-era plane (on request)
These I worked the last time doing missions, I had nice one which worked on MP dedicated servers. Huey's flew from off-map (almost) into the battlefield and dropped of troops, then troops proceeded with their mission. You'll find these scripts I wrote in the MP missions download packet at VTE homepage.3. Reinforcements to the battlezone via helicopter.
silenthunter.info website has a new link/URL, read details from PMC Tactical Forum "Silent Hunter SubSim website by PMC" topic.
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New announcement PMC Tactical Forum "The End for local notes" topic.
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				Stereotype00
 - Newbie
 - Posts: 4
 - Joined: 2011-11-15 23:20:08
 - Gaming Interests: ArmA, ArmA 2 and OFP.
 - Editing Interests: All, I (try) to edit everything.
 
Re: Modules/Scripts for VTE
thanks for your help, again. i will check this.