TacEdit Making Artillery attack other units or bases ?

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87th_striker
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TacEdit Making Artillery attack other units or bases ?

Post by 87th_striker »

Have not been able to make the rocket artillery shoot at enemy objects in a TE. Does someone have some idea what to set to make this happen ?

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Snake Man
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Re: TacEdit Making Artillery attack other units or bases ?

Post by Snake Man »

I have fullfilling answers of I don't know. What I believe is that they should engage targets automatically... but if they don't, then who knows.

Do they engage enemies in campaign?
derStef
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Re: TacEdit Making Artillery attack other units or bases ?

Post by derStef »

AFAIK you cant set units to attack objects.

what you can do is to place a enemy unit on that specific object and the others will engage them and hopefully also hit some of the buildings there...
Ed_1
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Re: TacEdit Making Artillery attack other units or bases ?

Post by Ed_1 »

they do work in 2d mode. you have to set them up as a 3d entity. Then you will see them shoot (you might have to give weapon a sensor with enough range and increase bubble on them )

Your FPS will be affect by enabling more 2d weapons into the sim.

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