Now that I'm settled down after my move and computer crash, I've resumed work on this idea I had for a Nevada scenario.
The idea of this is to put together a semi-historical scenario from the cold war, set in the training environment of Nevada. The scenario I'm working on borrows heavily from several boardgames and books I have that discuss the Warsaw Pact invasion of Germany in the late 70's to early 80's. The Order of Battle for the scenario will be relatively accurate, within the constraints of Falcon and fun gameplay. However, since this is a war that never occurred, and it is set in Nevada rather than Europe, I'm taking liberties where I feel they are appropriate. As always, I welcome comments or criticisms.
This is totally a work in progress. I have a semi-working ground war, but it still needs alot of work.
The end product will have a full manual with a discussion of the scenarios, OOB, design notes, storyline, etc. If Derstef is reading, this is what I want to do for the Taiwan theater at some point.
Ok, here's what I have so far. I'm still working on the air OOB- I have some sources enroute.
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First, an overview of the scenario and training areas.

This is the area of Germany that the Red Flag scenario is based upon. The references I have place the 11th ACR split among Fulda, Bad Kissengen, and Bad Hersfeld. The Soviet army starts in the vicinity of Erfurt. From what I have been able to find so far, the battle should start with the opposing forces about 30 miles apart.

The Nevada area centered around Las Vegas shows many similarities to the Fulda Gap region. In Germany, the E40 travels west to Bad Hersfeld before hooking south to Fulda. In Las Vegas, the WP units must travel south down SR 127 before hooking east on I-15. Additionally, in Germany the Hof Gap region provides a secondary route along the E-48, while in Nevada I-40 through Searchlight provides a secondary route to Las Vegas.

The hypothetical Germany invasion would have units of the Soviet 8th Guards Army flowing along E-40, and the Soviet 1st Guards Tank Army along the Hof Gap region.

In Nevada, the 8th Guards Army attacks along the I-15 corridor and the 1st Guards Tank Army attacks along I-40.

I don't have the OOB completely fleshed out yet. The 1st Guards Tank Army is still a skeleton. Additionally, I need to add alot of the artillery.
I want to simulate special forces capturing most of the nodes and bridges between Barstow and Las Vegas. This is currently accomplished with Spetznaz forces that begin on certain objectives.
The Polish 6th Guards Army (currently depicted incorrectly as the 1st Guards Tank Army) is in the western region securing certain objectives around Ft. Irwin and Barstow.
The 1st Guards Tank Army (not shown) is attacking towards Twenty-nine Palms (Shweinfurt to Bad Kissengen region in Germany) along I-15.
A fictional garrison force is currently occupying areas around Los Angeles until I can figure out correct forces to place, and can figure out how garrison forces impact ground movement with my attacking forces.
Here is a portion of the manual- it is just a skeleton of the OOB and a quick background. The next version will be alot fluffier.
Red Flag
The Battle for Fulda Scenario
Background
During the 70’s and 80’s, the armies of NATO and the Warsaw Pact faced off across the East and West German border. One area certain to be in the middle of a war between the two alliances was the Fulda Gap region of West Germany. In this small frontage, the forces of the Soviet 8th Army, 1st Guards Tank Army, and East German 3rd Army were opposed by the U.S. Fifth Corps. The U.S. 11th Armored Cavalry Regiment was the Fifth Corps’ blocking unit, destined to play a crucial role delaying the Soviet onslaught while NATO forces ramped up.
This Red Flag scenario provides a training environment in which this scenario is recreated. Two versions are provided: a U.S. vs. Aggressor version that pits current U.S. aircraft against U.S. aircraft simulating Soviet forces in the Aggressor role; and a version that pits U.S. aircraft against historical Soviet aircraft.
The goal of the Soviet player is to capture Fulda, represented by Las Vegas.
The goal of the U.S./NATO player is to prevent the capture of Fulda/Las Vegas.
Ground Order of Battle (**updated 4-28-09)
The following forces are represented in the two scenarios:
NATO
V Corps
11th ACR (11 Div)
1st Squadron (1 Bde)
A-D Troops (1-4 Bn)
2nd Squadron (2 Bde)
E-H Troops (1-4 Bn)
3rd Squadron (3 Bde)
I-L Troops (1-4 Bn)
** 41st Artillery Group
3rd Armored Division (3 Div) (Reserves D+12 hours)
1st Armored Brigade (1 Bde)
2-36 Mechanized Infantry Battalion (1 Bn)
3-36 Mechanized Infantry Battalion (2 Bn)
2-32 Armored Battalion (3 Bn)
2-33 Armored Battalion (4 Bn)
3-33 Armored Battalion (5 Bn)
West German 3rd Army
Territorial Forces
16th HSK Brigade (16 Bde)
161 Jager Battalion (161 Bn)
162 Jager Battalion (162 Bn)
163 Jager Battalion (163 Bn)
164 Jager Battalion (164 Bn)
Warsaw Pact
Soviet Forces
8th Guards Army
20th Guards Motor Rifle Division (20 Div)
55th Guards Motor Rifle Regiment [GMRR] (55 Bde)
1-5 Bn
57 GMRR (57 Bde)
1-5 Bn
60 GMRR (60 Bde)
1-5 Bn
20 Guards Tank Regiment [GTR] (20 Bde)
1-5 Bn
57th Guards Motor Rifle Division (57 Div)
170th GMRR (170 Bde)
1-5 Bn
172nd GMRR (172 Bde)
1-5 Bn
174th GMRR (174 Bde)
1-5 Bn
57th GTR (57 Bde)
1-5 Bn
128th Artillery Regiment
1-5 Bn
57th Individual Tank Batallion (57 Bn)
57th Recon Batallion (58 Bn)
128th Artillery Batallion (128 Bn)
79th Guards Tank Division (79 Div)
216th GTR (216 Bde)
1-5 Bn
220th GTR (220 Bde)
1-5 Bn
227th GTR (227 Bde)
1-5 Bn
79th GMRR (79 Bde)
1-5 Bn
172nd Artillery Regiment (172 Bde)
1-5 Bn
79th Recon Batallion (79 Bn)
172nd Artillery Batallion (172 Bn)
1st Guards Tank Army
7th Guards Tank Division (7 Div)
54th GTR (54 Bde)
1-5 Bn
55th GTR (55 Bde)
1-5 Bn
56th GTR (56 Bde)
1-5 Bn
23rd GMRR (23 Bde)
1-5 Bn
Fictional Spetznaz Forces
1st Spetznaz Division (1 Div)
1-5 Bn
Soviet Fictional Garrison Forces
99th Division (99 Div)
1-5 Bn
98th Division (98 Div)
1-5 Bn
97th Division (97 Div)
1st Brigade (1 Bde)
1-5 Bn
Polish Forces
6th Guards Motor Rifle Division (6 Div)
16th Guards Motorized Regiment [GMR] (16 Bde)
1-5 Bn
82nd GMR (82 Bde)
1-5 Bn
252nd GMRR (252 Bde)
1-5 Bn
80th Tank Regiment (80 Bde)
1-5 Bn
Air Order of Battle
***
That's all I have so far. I welcome your comments, criticisms, and ideas.
See ya,
Toonces
(I'll post more as I make more progress)