2009 Theater development organized
What I mean that we need to organized the enthusiastic theater guys who are willing to help PMC develop our (and their) theaters.
This topic is only for discussion about organizing the theater people, not which theater is going to be first, which tile has 24 palette or how I add carriers to campaign files. Just discuss the organizing and related matters.
I'll start this topic with a large post merged from those above mentioned topics. Some of my quotes or answers slide around the edge of specific editing stuff, but I felt that its best to suit this new topic so we can keep the two others dedicated to the relevant discussion. OK here we go:
Quotes from New theaters topic:
Iceland is Widowmakers theater, but I've spoken to him last time like year ago or something like this, I'm not sure how interested he is to continue developing it.derstef wrote:my wishlist for future/or not working theaters:
1. Iceland (GIUK GAP) or Cuba
2. Nordic
3. Panama
Nordic was the 87th_striker's squadrons theater if I'm correct. Yo striker, hows the people in your squadron, is this theater dead and buried or is there chance of you guys getting back together to make a new version?
Panama is Malc's theater and his active. He can speak for himself.
Opinions are like assholes, everyone's got onemolnibalage wrote:Europe is maybe the best theater.

No seriously, I find it that PMC will develop our theaters equally, naturally there are the order in which the theaters were started and how many man hours has been put into them. Its safe to say that ODS is the oldest with most manpower, Vietnam coming close second. This doesn't mean that I have secret conspiracy to keep ODS as the main theater, if that would be the case why would I do some strange Taiwan theaters for ccc then?

PMC and I wont rank the theaters what is best and what sucks, we are committed to developing all of them, regardless of their status. Anything beyond that is just opinions and as I opened this quote... everyone's got one, its pointless to discuss/argue about them.
I think its kind of "childish" (sorry I cant express my feeling properly) to create these kind of "groups", unless its just to boast one's signatures on forums. I mean there are people who are specialized for certain things, like in past few weeks we've seen ccc being the new 3d model tester, polak a tile maker, toonces campaign designer/AAR guy and I can do the overall theater editing not specifying really on any specific task (if whole theater creation doesn't count).87th_striker wrote:We need:
- a "Terrain" group responsible for tiles, terrain data features and elevation data.
- a Campaign group resposible for Order of Battle, database for th different planes, vehicles etc
- a 3D groups for models and skinning
- an installer group makeing installers for all F4 variants.
I feel that it would just add pressure to people if we make a lists of members on each group, I've been into this scene so long time that I've seen just... countless and countless... people coming and going during the years. If we make a cool list of members right now, today, wonder how it looks like in 2 years from now. I don't believe such group member list's at all. We (well I at least) all do this at our free will and without limitations, deadlines or pressure, that's the whole point of being fun is for me.
However do not confuse this in any way that I have something against working in a team/group, that couldn't be further from the truth. Gimme 100 guys developing theaters 24h/7 and I'm the happiest puppy on the block!

I absolutely agree. We need good campaign story lines and most of all, realistic and game play compatible victory conditions for our campaigns.toonces wrote:a scenario/campaign director (or something of that sort). We (or, rather, the PMC crew) have the methods down to create a theater, populate it with air and ground forces, tile everything, create skins, etc. But, what separates a theater full of planes and tanks from a true "campaign" is the story it is supposed to convey. How did this campaign start? What are the objectives of each side? How did I get here, why am I fighting, and what am I trying to accomplish?
I'll take it that you're our "man" to design campaigns?

Well I've gotten statistics from our main host and they say (I can bring you the more detailed stats later) that there is HUNDREDS of downloads for each of PMC theaters, naturally that's not that much in long run like months or so, maybe some quake kiddie counter strike battlefield addons get hundreds of THOUSANDS of downloads... but I really would not make the judgment that these theater addons aren't appreciated or downloaded.toonces wrote:I posted how many AARs on this website? I have 3 in Nevada I think...how many folks have asked for my mod? One- fafa, who doesn't even play FreeFalcon, so the mod won't even work for him. How about Derstef's Taiwan campaign? All that work...how many people have you heard discussing it? Or DoctorX's campaigns, which are, imo, revolutionary? My point is that even with all this stuff floating out there, there are (probably) only a few people in the whole simming universe that are actually downloading and playing these things.
Its been true for long time that PMC Tactical forums are inactive place for only those hardcore developer types, so few posts here won't mean that the stuff here isn't appreciated. Heck put some falcon theater words into Google and see what site pops up first, I bet its PMC Tactical forums

Here is the statistics. You have to understand these are HITS, how many times someone has started OR resumed a download. It doesn't mean that it has been successfully downloaded this amount of times and there are this amount of users out there with the downloaded theater. I don't know how to calculate the (more) real download number. Also remember that these are only from the (domain down at 2024-03-24) host (I would have to check but I think its the main host server on all theaters).
Hits:
PMC_Afghanistan_Theater_v0.3.rar - 170
PMC_Balkans_Theater_v1.0.rar - 411
PMC_DesertStorm_Theater_v0.7.rar - 2023
PMC_Europe_Theater_v0.6.rar - 180
PMC_Iran_Theater_v0.3.rar - 263
PMC_Korea128_Theater_v0.3.rar - 80
PMC_Nevada_Theater_v0.4.rar - 183
PMC_Taiwan_Theater_v0.4.rar - 176
PMC_Vietnam_Theater_v1.0.rar - 210
Actually now that I look that list... its clear that ODS just simply dominates the users interests, its very surprising to me that Balkans comes second. Could it be that it was advertised in freefalcon.com forums? Dunno.
Remember that I've kept all the above theater releases (except mentioned Balkans) hidden from all F4 forums and news sites. Imagine the download amounts if we would hype and spam forums and news sites with their releases. I bet we would double the hits...
Yaaawn... so what else is new?derstef wrote:if we all work together, we can reach an finished mod much faster than a single one.

No I wasn't making jokes of you, its just that this phrase has been used so many times earlier and while being true... nothing ever happens about it.
Anyone old enough here to remember this from, gosh, 2002 or something?

We have been looking for help many times, we usually get few people, but no way the amounts which would result into "breakthrough" of development. There is no magical "please help me?" signs out there which would solve our theater progress problems overnight.
All PMC theaters come with one click installer, what are you talking about?derstef wrote:about the issues that "nobody" tries the new mods: WE NEED MORE ADVERTISING on them i think and somekind of oneclickinstallers.

What about it? January 2007 I vouched to support Allied Force and nothing has changed since.Sherlock wrote:What about Allied Force theater support?
All falcon versions work from the default PMC theater installer, there is nothing to worry about pcx or dds tiles.derstef wrote:i know that AF uses PCX format, but has it also another tile structure or any other major difference? if not, we can save it one time in .dds and one time in .pcx format. not the problem... or what?
Hehe, I hate to get picky but its really that YOU perhaps should join the mod group, I mean Sherlock has been long time affiliated with the PMC Theater Developer rank here in our forums hehe.derstef wrote:the best would be if you "join our upcoming group"
I kidd, I kidd... I don't mean any stupid "hes king you're nobody" stuff. This is precisely what I mean earlier in this post about the mod group member lists

Aaaanyways...
To end this large post on New Theaters topic I'll say this.
PMC has been on the theater scene since start, hell, we created it. I am humbled by the support the present time guys have given us, not solely but for example derstef with the Taiwan Mod etc, including many others out there more or less actively developing theaters. I now see that there is sudden urge on the scene about to get theaters completed, to where the roots of this urge is I don't know, maybe it spawns from the depths of flames from certain people on the scene about theaters being unusable.
Do not worry guys, if you really have enthusiasm to work hard on theaters, I'm standing here shoulder to shoulder with you to keep on the theater developing fire burning. I have absolutely no doubt that with hard work we can complete all of our theaters to enjoyable stage.
Quotes from Which Theater should be modded topic:
I have configured our forum to accept 20 poll options now, see if you can correct your post by editing it?derstef wrote:i can set just set 10 poll options but we have 15 theaters here.
And it will be included in the next official Taiwan release. Your work is appreciated, make no mistake about it.derstef wrote:i realized that i put much energy into my Taiwan mod for example
Haha, if I'd edit these games solely for the public interest... I'd stopped a LONG time ago. You need to get over the famous ego thing, if you like to edit good for you, but don't do it so you can get a name for yourself.derstef wrote:to prevent this for future work, we should vote to find out the highest interest of the community.
As I said earlier, I don't think such groups are necessary, but on the other hand I have no objections for them either. So if you guys want to make some theater groups, I can setup a custom forum rank here in few minutes and you guys can update your signatures. But I certainly feel that its not necessary and is somewhat "childish" to have those groups. If we have the groups, these theaters wont develop any sooner... Only hard work makes them develop sooner.derstef wrote:SM what do you think about such a group? can we count on you? and all the other grand masters here? or should we leave our dirty fingers from your Theaters?
As I stated earlier, of course I want you guys to develop PMC theaters further, but we must COORDINATE this development so it wont be wasted. Also I don't want anyone doing edits by themselves and then release them unofficially, if you edit, why not do it officially? Excellent example is yours (derstef taiwan) campaign tweaks, you did great work and that campaign will be included in the next official release, all your work has paid off and the end users get to enjoy it.derstef wrote:as i said the idea is that a team could reach more than a single person. if you don't like when ppl develop your theaters further, please let us know and we keep our dirty fingers from it.
I absolutely agree. This is how it should be done.derstef wrote:my idea was to split up the work to the interested people, work it out, then sent to you and it get packed into the PMC theater installers... nothing else.
Alright there was the post.
So now if you guys want to get organized, without committing or promising anything, you could post here what is your area of expertise and that you would be willing to help (remember, no commitments or promises taken).
Let's get organized
