CATE bitmaps and PhotoShop

F4Browse, CATE, Tacedit, Terrainview & TheaterMaker etc utility related

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Snake Man
Commander-In-Chief
Posts: 9928
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

CATE bitmaps and PhotoShop

Post by Snake Man »

Earlier I used paintshop pro to edit all my images, this has been the case throughout my Falcon 4 editing history. Only this year I changed to use PhotoShop so that I don't have paintshoppro even installed anymore.

Now when I used PS to save BMP file for CATE use (to rise underwater terrain), you know this one:

Code: Select all

#
# lift russian coastline out of water
#
BMPFileName=..\images\georgia-ocean3.bmp

UpdateOceanTiles=OK
FullRegionTest=No

[Rules: lift_ocean]
Color=255,0,0
TileRule=0	1000 (*) (48) * * * M3F
[EndRules]

# EOF
And CATE somehow shifts the painted pixels little bit to the right. If I use MS paint it works OK, if I use PS the modified area is bit to the right.

I don't get it.

How do I save in PS that is CATE compatible BMP file?
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