Mines, traps and stuff
Moderators: Lone Wolf, Snake Man
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
Mines, traps and stuff
The most needed thing for vte now are some traps and mines, I think..
Here is a brand new claymore mine, maybe it could be used?
http://www.armaholic.com/index.php?m=single&id=2625
Cya soon.
Here is a brand new claymore mine, maybe it could be used?
http://www.armaholic.com/index.php?m=single&id=2625
Cya soon.
They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Recruit
- Posts: 14
- Joined: 2007-10-21 09:16:04
http://www.armaholic.com/page.php?id=2298
Look at the carpet bombs, They drop little red things that explode when they hit the ground... But some dont explode and act as mines, could you use that in any way?
Look at the carpet bombs, They drop little red things that explode when they hit the ground... But some dont explode and act as mines, could you use that in any way?
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
those red bombies only explode when a vehicle rides on it and I doubt mk20 was used in nam. Also they are too visible.
We need a panel of mines and trap'd objects like "russiamines.pbo" for ofp
We need a panel of mines and trap'd objects like "russiamines.pbo" for ofp
They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
K... as there are no AP mines addons atm, I decide to try something.. I don't know if I will have the strenght to fulfill my ambition but here I go..
I downloaded Blender, it's a freeware 3D program and I already learned the very VERY basics. I would like to model some anti personal mines as they mostly have kinda simple shapes, and are just a part of vietnam war.
The thing is I will need all help you guys can give because I have to learn quite everything. I also dont have a clue how to make a 3D model actually work on arma, but for that part I'll ask to someone when modeling will be over.
So,I got a lot of work ahead but I cant tolerate nam without mines, and for once I decided to do something else then complaining
I downloaded Blender, it's a freeware 3D program and I already learned the very VERY basics. I would like to model some anti personal mines as they mostly have kinda simple shapes, and are just a part of vietnam war.
The thing is I will need all help you guys can give because I have to learn quite everything. I also dont have a clue how to make a 3D model actually work on arma, but for that part I'll ask to someone when modeling will be over.
So,I got a lot of work ahead but I cant tolerate nam without mines, and for once I decided to do something else then complaining

They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Major
- Posts: 241
- Joined: 2007-09-28 11:38:55
- Location: Down Under
-
- Recruit
- Posts: 53
- Joined: 2008-04-25 12:41:51
- Location: Reims, France
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
NeF, great to see you're interested of doing some models.
First, forget about blender or any other 3d modeling software, for simple and small objects such as mines just use O2PE. I'll surely walk you through anything you need help with and the same time I'll capture our discussions so I can create PMC Editing Wiki pages out of them for others to see. But of course if you think you could continue modeling after this mine project, then by all means grab a real 3d modeling software, you can use blender or my recommendation would be Modo 302 which is excellent modeling software.
Please contact me on IRC so we can chat other than in VTE terrains MP sidechat heh. I'm on irc.quakenet.org in #VTE channel. If you never used IRC, download mirc for example and connect to quakenet.org.
Anyways to keep on topic... I guess the most basic thing we can do is the claymore for US and those pomz or whatever for the NVA. We should start small, just one mine per side and when we get those running we can all all sorts of other mines, tripwires and whatever our skills allow us to do.
First, forget about blender or any other 3d modeling software, for simple and small objects such as mines just use O2PE. I'll surely walk you through anything you need help with and the same time I'll capture our discussions so I can create PMC Editing Wiki pages out of them for others to see. But of course if you think you could continue modeling after this mine project, then by all means grab a real 3d modeling software, you can use blender or my recommendation would be Modo 302 which is excellent modeling software.
Please contact me on IRC so we can chat other than in VTE terrains MP sidechat heh. I'm on irc.quakenet.org in #VTE channel. If you never used IRC, download mirc for example and connect to quakenet.org.
Anyways to keep on topic... I guess the most basic thing we can do is the claymore for US and those pomz or whatever for the NVA. We should start small, just one mine per side and when we get those running we can all all sorts of other mines, tripwires and whatever our skills allow us to do.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- 1st Lt
- Posts: 121
- Joined: 2003-10-30 23:08:11
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
@ snake: is it a problem if I make the mines with blender? I nearly finished a pomz mine already. I mean why should O2PE be better? If it's just easier, np..
Modo is not a freeware and I dont like cr'ked software.
And I dont have irc but msn, dont you want to install msn ?
Modo is not a freeware and I dont like cr'ked software.
And I dont have irc but msn, dont you want to install msn ?

They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
No. I thought I was pretty clear with the software.NeF wrote:is it a problem if I make the mines with blender?
For the small mine object O2 is definitely better because its editing directly the p3d what ArmA reads. With blender you need to export and import it to O2, then setup the mine for ArmA standards with O2. Just extra work.I mean why should O2PE be better?
Its like taking ferrari testarossa to grocery shopping while you could just quickly hop with your everyday car. If you get what I mean.
That day will never come. I'm oldschool, IRC is the way to chat.And I dont have irc but msn, dont you want to install msn ?
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
I'll try to make a Bouncing Betty it's seems quite simple
http://www.45thdivision.org/Veterans/Wi ... Mine35.jpg
http://www.45thdivision.org/Veterans/Wi ... Mine35.jpg
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
I dont know any video tutorials, I guess there are some but I dont have any links sorry.
As for scaling, first select all CTRL-A then use Points -> Transform 2D -> Scale.
Also you should read the great Brsseb tutorial, check it out in PMC Editing Wiki: OFP Modeling Tutorials.
As for scaling, first select all CTRL-A then use Points -> Transform 2D -> Scale.
Also you should read the great Brsseb tutorial, check it out in PMC Editing Wiki: OFP Modeling Tutorials.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
thank you, here is the shape of the pomz, as you can see there are no "fragmentation squares" on the body of the explosive part, could you give me some advice to do it easily ?


Last edited by NeF on 2008-08-15 19:47:57, edited 1 time in total.
They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
other question, should I put a good portion of the pole under ground level as we wont aways put the mine on a flat terrain?
Last edited by NeF on 2008-09-12 12:33:50, edited 1 time in total.
They train young men to drop fire on people. But their commanders won't allow them to write "Fuck" on their airplanes because it's obscene!
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Difficult to say without real life reference pic, but if I'm following you, then that can be done with normal maps.there are no fragmentation squares on the body
As for the elevated terrain, yeah I guess it wont hurt if the pole is bit longer.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Recruit
- Posts: 53
- Joined: 2008-04-25 12:41:51
- Location: Reims, France
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Oh that kind of grid... thats bit extreme for normal map. So I'd say on the high res LOD it should be modeled. How to model... heh I have no clue. Maybe just make the cylinder with many umm faces and then move around the vertices to create that grid thing. Like I said, no idea 

Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
-
- Recruit
- Posts: 53
- Joined: 2008-04-25 12:41:51
- Location: Reims, France
My mate [MCF] Harissa told me you can find a plugin for photoshop for .PAA & .PAC files in Kegetys' ArmA Tools.Daytripper wrote:the mesh of my Bouncing Betty is done, I need to texture it but i don't know how to create a .paa file for texture
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
Thanks for the tips, I use gimp it's free and i solve the problem using texview to covert file tga to paaFrantz wrote:My mate [MCF] Harissa told me you can find a plugin for photoshop for .PAA & .PAC files in Kegetys' ArmA Tools.Daytripper wrote:the mesh of my Bouncing Betty is done, I need to texture it but i don't know how to create a .paa file for texture
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
-
- Recruit
- Posts: 53
- Joined: 2008-04-25 12:41:51
- Location: Reims, France
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
good job m8, now it's time to texture itNeF wrote:News:
http://img516.imageshack.us/img516/9574/minefni1.jpg

The smell, you know that gasoline smell, the whole hill. Smelled like … victory.
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
O2 grid is 1 meter. You just have to adjust it by eye, dunno if o2pe has any measurement tools for more precise work.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy
Bouncing Betty is ready to test !!!

Plese test it because i don't know how to test
Download here http://www.webalice.it/brazofora/BouncingBetty.rar
Let me know what you think! Thanks


Plese test it because i don't know how to test

Download here http://www.webalice.it/brazofora/BouncingBetty.rar
Let me know what you think! Thanks
The smell, you know that gasoline smell, the whole hill. Smelled like … victory.
-
- Commander-In-Chief
- Posts: 9784
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Looks very nice, good job. Now we might start to think how to configure the mines etc.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 196
- Joined: 2006-04-02 20:42:57
- Location: Belgium
-
- Recruit
- Posts: 27
- Joined: 2008-08-08 12:48:28
- Location: Italy