Dak Seang SP mission
Moderators: Lone Wolf, Snake Man
-
commiejoe
- Newbie
- Posts: 7
- Joined: 2007-11-13 20:33:25
Dak Seang SP mission
DS Escape
http://files.filefront.com/DSEscapesqm/ ... einfo.html
Hi, this is my first mission (extremely rough) that I have made for this addon. It is technically the first mission I have released for Arma. I know it needs some work but I really need some people to test it and give me some feedback.
Anyways here is a quick briefing, I will put one in once I have polished everything.
"You are currently at Dak Seang, the SoG officer in command of your group has vital intel that needs to be sent down the line. A slick is on the way to pick you up."
Objective:
Keep the SoG officer alive.
Succesfully leave the battlefield
That's all I am going to say for now, I hope at someone finds this fun. I do have plans for other missions, using this map, maybe a mini campaign of some sort. And if I learn how to do Intro's and Outro's as well, I will toss them in too.
Edit:
On a side note I am trying to come up with a way so a squad will call for a radio and deploy smoke if 50% of the squad is wounded or 25% of the squad is dead. A slick would then fly and land and the squad would board and it would return to base. Thanks if anyone can help me with this.
http://files.filefront.com/DSEscapesqm/ ... einfo.html
Hi, this is my first mission (extremely rough) that I have made for this addon. It is technically the first mission I have released for Arma. I know it needs some work but I really need some people to test it and give me some feedback.
Anyways here is a quick briefing, I will put one in once I have polished everything.
"You are currently at Dak Seang, the SoG officer in command of your group has vital intel that needs to be sent down the line. A slick is on the way to pick you up."
Objective:
Keep the SoG officer alive.
Succesfully leave the battlefield
That's all I am going to say for now, I hope at someone finds this fun. I do have plans for other missions, using this map, maybe a mini campaign of some sort. And if I learn how to do Intro's and Outro's as well, I will toss them in too.
Edit:
On a side note I am trying to come up with a way so a squad will call for a radio and deploy smoke if 50% of the squad is wounded or 25% of the squad is dead. A slick would then fly and land and the squad would board and it would return to base. Thanks if anyone can help me with this.
-
Snake Man
- Commander-In-Chief
- Posts: 9928
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Was this single or multiplayer?
silenthunter.info website has a new link/URL, read details from PMC Tactical Forum "Silent Hunter SubSim website by PMC" topic.
See PMC Website Hosting and Domain Registration Fee Status topic.
Support PMC
Please help to keep PMC websites online.
New announcement PMC Tactical Forum "The End for local notes" topic.
See PMC Website Hosting and Domain Registration Fee Status topic.
Support PMC
Please help to keep PMC websites online.
New announcement PMC Tactical Forum "The End for local notes" topic.
-
commiejoe
- Newbie
- Posts: 7
- Joined: 2007-11-13 20:33:25