Here's my new problem developping my vhs to tacview converter:
Objects Positions are quite strange for Z axis.
ZPos of aircraft are exprimed in ASL, and ZPos of buildings in AGL.
Let's take an example:
I made a TE just takeoff from Seoul and landing...
We can see in game that Seoul ASL is 264ft (list->ins).
And after parsing the vhs I'm getting z=264.00ft ...
But, for each buildings(airbase,buildings,stadium,....), I'm getting z=0ft which means that buildings are 0ft AGL ( building on the ground, cool!

For each XPos,YPos of ground objets, I search in THEATER.MEA table the ground elevation.
My problem is that the ZPos from THEATER.MEA doesn't match.
For Seoul, I found 92 that is not equal to 264

Anyone knows what am I doing wrong? (problem between SP3 code and OF?)