Steps for using a new UI and its maps

Terrain / Theater editing

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Closter
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Steps for using a new UI and its maps

Post by Closter »

My express version of the spain theater it's very advanced but I need help with this. Tutorials said it is enough to create an art<theater> dir, and in it create an art and art1024 dirs, each one with a resource dir in them, and in this resource to copy the main, intel, and campmap .irc, .idx, .rsc files, plus mainbg in the art1024 from the korean art and art1024 dirs. Then you have to insert your own maps with perl scripts, and then your done.

Well, I know you need furthermore editing an art<theater>/art/campaign/intel/strategy.scf for making possible use of your perhaps bigger PAK map. Same with a art<theater>/art1024/campaign/intel/strategy.scf. This is not said in the tutorials but I have been clever enough (:shock:) to tell it (well, in fact Sherlock, TY m8 ).

I have done all this, but I am not seeing my UI still. In fact, I only see the last UI loaded being that wichever theater had that I loaded before than mine. So although I have made the steps, I think I could have forgotten something obvious. No, I have not forgotten to write the artdir in the tdf. It is there. I can choose the theater, I see the tga for this, the screen goes black for some seconds but then the UI remains the same that previous theater.

Can you point me to some place? Please. :cry:

My theater is 128 segments, by the way.
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ranger822
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UI Problem

Post by ranger822 »

Hum, that is interesting . . Few questions:

1) is the entire UI stilll the last theater or your default Korea theater?

2) Which exe are you using?

3) Which specific art/resource files are you changing ... can you write list and show which file/folders you put them in?

4) Can you post a copy of your TDF for Korea and Spain?

Judging by the symptoms it sounds to me like your UI is defaulting back to Korea - that occurs if it can't find files in the art<theater> folders. In order to Falcon to revert to the last used theater UI it sounds a little like a strange occurance I witnessed when I tired to install RV somehow my Cobra.cfg file got corrupted. Airbases were displaced, wrong UI, and CTDs. I replaced it with an old one then skipped using F4Patch and just used the CobraOne.exe.

Have you tried substituting your UI files into the Korea theater to test them? If they work there then you have a theater swtiching issue. If the dont work there then the problem is with the files you are using - the graphic is wrong, Falcon can't use it, etc.

THen there is the imageid and image.irc. I have seen at least two ways to handle images - use the korea theater naming convention - or create new names but update the imageid irc names - - TAke a look at other theaters I think some use new names - then look at the way the image files are handled - I think Falcon needs to know what to look for - if it doesn't find it it reverts to what it knows. I am at work rightnow and can't look at my bizzilion installs to look up specifics.
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Post by Snake Man »

Closter wrote:Tutorials said it is enough to create an art<theater> dir
Please use the new Unified Theater directory naming structure as all the other theaters are using it too.
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Closter
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Post by Closter »

1) is the entire UI stilll the last theater or your default Korea theater?

2) Which exe are you using?

3) Which specific art/resource files are you changing ... can you write list and show which file/folders you put them in?

4) Can you post a copy of your TDF for Korea and Spain?

Judging by the symptoms it sounds to me like your UI is defaulting back to Korea - that occurs if it can't find files in the art<theater> folders. In order to Falcon to revert to the last used theater UI it sounds a little like a strange occurance I witnessed when I tired to install RV somehow my Cobra.cfg file got corrupted. Airbases were displaced, wrong UI, and CTDs. I replaced it with an old one then skipped using F4Patch and just used the CobraOne.exe.

Have you tried substituting your UI files into the Korea theater to test them? If they work there then you have a theater swtiching issue. If the dont work there then the problem is with the files you are using - the graphic is wrong, Falcon can't use it, etc.
1.- Last theater I choose before mine. I only have two more, korea and our previous beta 0.3.

2.- Falcon 4.0 with SP4.2

3.- <root>\artsp2\art\resource\main.*
<root>\artsp2\art\resource\campmap.*
<root>\artsp2\art\resource\intel.* EDIT: Please don't put intel.irc in here, it blocked the showing of PAK bitmaps

<root>\artsp2\art1024\resource\main.*
<root>\artsp2\art1024\resource\campmap.*
<root>\artsp2\art1024\resource\intel.*

(This I've put because I've seen the other spain theater put it too)
<root>\artsp2\art\main\lcktxtrc.irc

(this two can be put or not, same result)
<root>\artsp2\art\campaign\intel\strategy.scf
<root>\artsp2\art1024\campaign\intel\strategy.scf

4.- <root>\terrdata\theaterdefinition\spain2.tdf

name spain2
desc Teatro España Closter de cero
bitmap terrdata\theaterdefinition\spain2.tga
campaigndir campaign\spain2
terraindir terrdata\spain2
artdir artsp2

5.- Substituting files? Yes, I can, I've copied my main.* files to the art\resource and I see my maps. They work AFAIK, and my changes are made by this post:

viewtopic.php?t=21002

By the way, I've found the means to build the pak tga maps without having the pakmap.bmp generated by tacedit. The theater.pak is needed for this, but I am not able to test it because of this problem I have.

I will change my dirs to make it compatible with the standard, no problem with this.
Last edited by Closter on 2007-04-04 09:28:15, edited 1 time in total.
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Sherlock
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Post by Sherlock »

Closter,
Have you double-checked your theater definition .tdf file has the correct file paths defined to your new theater?
Sherlock
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Closter
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Post by Closter »

Yes, I did. Point #4 reflect my spain2.tdf. I know artdir points artsp2, I did it purposely, thinking a dir name greater than 8 characters could be the culprit, but I now think it doesn't matter. I will name it artspain2 again.

One more thing. Thinking my artsp2 contents were bad, I tried to clean and copy artspain contents instead. Nothing, although, my spain 0.3 install is working ok (as far as it works, I mean, IA and dogfight. Campaign and TE are still not working)
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ranger822
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UI Problem

Post by ranger822 »

if your graphics work in the default theater then graphics are good. Falcon isn't routing the theater swtiching correctly. If you are sure your TDF and and file folders are right then it seems there is something with the exe your are using.

I guess i would suggest one more test - just to be sure. substitude your grpahics into another working theater besides Korea - using that theaters TDF and file/folders - if it works fine there then the problem is associated with the names you are using and perhaps your exe doesn't like reading it somehow. That is all I can come up with. The TDF you posted seem reasonable . . . if everything is working but the UI stuff then I can't blame your theater.lst file either.
Closter
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Post by Closter »

I couldn't solve my problem with that install, but I simply remade it into another place. Now it's working. Look at the previous link to see the files I use. Very important not to place intel.irc into art<theater>\art\resource.
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