
Is it possible to make the campaign engine generating "air mobile" mission ?
If yes how can we control the ratio between airlift and air mobile missions if it is possible also ?

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Couby,Couby wrote:No idea ?
Some more Tips for Air Mobiles Flights :Couby wrote:Working on some campaigns I have some litle questions about air mobile missions.
Is it possible to make the campaign engine generating "air mobile" mission ? If yes how can we control the ratio between airlift and air mobile missions if it is possible also ?
You welcome !Couby wrote: Thank you very much for this answer Peled.
Btw: i hope you'r useing Tcl's for Ground units , that will let you locate large amount of Air Mobiles in a short timeCouby wrote: I'll take a look to all this and try to get what I'm looking for with that.
I would say I'm initiated to TclPeled wrote:Couby wrote: Btw: i hope you'r useing Tcl's for Ground units , that will let you locate large amount of Air Mobiles in a short time
Really, what can you tell me about their operations, did you observe them in 2d campaign screen or in 3d inflight? What did they actually do, what units (Blackhawks or) did the SAR pickups etc?Peled wrote:SAR Missions are generated automatically once you ask for Resque
Don't be, its quite easy when you take a look at the various example files our site has to offer. Search the forums, there is TCL Corner in the theater tools which has lot of features described.Couby wrote:I would say I'm initiated to Tcl
both 2D & 3D World .Snake Man wrote:Really, what can you tell me about their operations, did you observe them in 2d campaign screen or in 3d inflight? What did they actually do, what units (Blackhawks or) did the SAR pickups etc?Peled wrote:SAR Missions are generated automatically once you ask for Resque
I remember to have already use it to had a litle bit of surprise in some scenarios in moving some SAM units (what is not realy how it should be used) this way. But damn, I can't remember with which exeEpic wrote:Couby/Peled
Have you had any luck with Air Mobile in TE's creating them offline and using them online MP? I have noticed that they test fine when I am in the 2d world, but require a server or human to remain in the 2d world for them to work. It may be the only way I can get troops to a certain location at a certain time in an MP TE. Any tips in addition to above would be appreciated.
Thanks,
Epic
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