
http://home.woh.rr.com/rprior/macf4/



[This message has been edited by ccc (edited March 16, 2001).]
Moderators: Lone Wolf, Snake Man
hmm.. since i used to be a modeler, im quite sensitive at that. the nose gear should be moved backward. near the air intakes from your side view.quote:Originally posted by Dragon:
As to the MiG-29. You say it could be lowered even more than I already did? I have not heard anyone give any feedback on it yet. Visually, it looked just like the pics I could find on it.
ya, redirect texture numbers to others, or enable dogfighter phantoms(viper/shark/crimson..) available in campaign? i've thought of this, but it limits to 5 skins. besides, many a/c(bombers, choppers) are not "dogfighter-skinned"! whatever you do, to overcome the max 5 skins for non-viper a/c, you got to hack the code, like those in Viper tail skins, or use the stupidest but the simplest way to solve it.quote:Originally posted by Dragon:
As to your Vietnam stuff, first, there are some PC guys that are working on implementing the texture set options that the F-16 uses. This means you might be able to get multiple squadrons of F-4 without duplicating the LOD.
ya..really BAD..waste me months of effort on 3ds maxquote:Yes, those guys that worked in the LODs by hand, wow! I give them all the credit in the world as that is long hard work! I sometimes feel bad since I can do a task in minutes that take them days!