Big thanx to Quake, several F-4 phantom variants are modeled for serving theaters.
To make artists buzy, no, to make they looks real in "theaters/campaigns", we have to figure out HOW many SET of texture is needed to be created and added to database.
for example, we got a F-4B modeled, how many set of scheme/camo we need in Vnam? note: one Sqadron could have one set of skins.
then list:
F-4B(Vnam): 6 set (means 6 squadron skins).
F-4C(Vnam): 8 set..
F-4M(europe): 2 set... etc.
Now pliz figure out the number, so i can calculate the skin sets in total.
PS: if the same model can be used in different theaters, like F4C(vnam)x6, F4C(Europe)x8, then we'll set it to max 8, use skin swapping while switching theaters.
ATTN Theater makers: Phantom Sq in total?
Falcon 4 general discussion (please no editing discussion)
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ATTN Theater makers: Phantom Sq in total?
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